3790's Fashion
github.com
Spec sheet
- Purpose
- 3790's Fashion is a server-local cosmetics mod for Minecraft Java Edition 26.2, with capes, Outfit outer layers and an in-game wardrobe.Read 9 Oct 2026 · github.com
- Support
- The project identifies GitHub Issues as the canonical place for issue feedback.Read 4 Oct 2026 · github.com
- License
- The project code is distributed under the MIT License.Read 4 Oct 2026 · github.com
- Application and sync
- Cape and outfit selections share one draft and are applied together, then confirmed, saved, and synchronized by the server to other online players.Read 4 Oct 2026 · github.com
- Asset formats
- Capes use 64×32 PNG files and outfits use 64×64 PNG files, with each image limited to 65536 bytes.Read 4 Oct 2026 · github.com
- Cape formats
- Capes support cape-only, split cape and Elytra files, or one shared cape_elytra.png file; images must be 64×32 PNGs no larger than 65536 bytes.Read 9 Oct 2026 · github.com
- Client and server
- The mod must be installed on both the client and server for full features, while single-player requires only the client installation.Read 4 Oct 2026 · github.com
- Compatibility
- Clients and servers both need Fabric Loader, Fabric API and the mod for full functionality; an unmodded client can join but cannot use the wardrobe or see custom cosmetics.Read 9 Oct 2026 · github.com
- License and feedback
- The project code uses the MIT License, and the repository identifies GitHub Issues as the canonical place for feedback.Read 9 Oct 2026 · github.com
- Limits
- The wardrobe does not provide resource upload or editing, entitlement management, a reload GUI, or live file watching.Read 4 Oct 2026 · github.com
- Optional integration
- The mod is optionally compatible with 3790's Elytra Slot 0.1.0, which must be obtained and installed separately.Read 9 Oct 2026 · github.com
- Outfit formats
- Outfits can use PNG-only wide.png or slim.png files, each 64×64 and no larger than 65536 bytes; outfit.json is optional.Read 9 Oct 2026 · github.com
- Outfit parts
- Outfits can replace six outer skin parts and support WIDE and SLIM models, with whole-set, grouped or individual selection.Read 9 Oct 2026 · github.com
- Preview and selection
- Players can preview and choose capes and outfits in the in-game wardrobe while keeping the original base skin, model, and animations.Read 4 Oct 2026 · github.com
- Reload behavior
- Administrators can run /fashion3790 reload to reload outfits without requiring players to reconnect or reapply selections; capes require a server restart to reload.Read 9 Oct 2026 · github.com
- Reloading outfits
- Administrators can run `/fashion3790 reload` to reload outfits without reconnecting clients or reapplying selections; cape changes require a server restart.Read 4 Oct 2026 · github.com
- Requirements
- Version 0.4.0 requires Minecraft Java Edition 26.2, Fabric Loader 0.19.3 or later compatible version, Fabric API 0.158.0+26.2 or later compatible version, and Java 25.Read 9 Oct 2026 · github.com
- Server setup
- The mod requires Minecraft Java Edition 26.2, Fabric Loader 0.19.3 or compatible later version, Fabric API 0.158.0+26.2 or compatible later version, and Java 25.Read 4 Oct 2026 · github.com
- Server-managed assets
- Server owners store cape and outfit assets locally in the server configuration directory; the wardrobe does not provide asset upload or editing.Read 9 Oct 2026 · github.com
- Wardrobe
- Players use an in-game wardrobe with Cape and Outfit tabs to preview and choose appearances.Read 9 Oct 2026 · github.com
Where Specifiction places it
- Minecraft Character Customizers#15 of 247.4