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SPECIFICTION
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3790's Fashion

github.com

Self-hosted

Spec sheet

Purpose
3790's Fashion is a server-local cosmetics mod for Minecraft Java Edition 26.2, with capes, Outfit outer layers and an in-game wardrobe.Read 9 Oct 2026 · github.com
Support
The project identifies GitHub Issues as the canonical place for issue feedback.Read 4 Oct 2026 · github.com
License
The project code is distributed under the MIT License.Read 4 Oct 2026 · github.com
Application and sync
Cape and outfit selections share one draft and are applied together, then confirmed, saved, and synchronized by the server to other online players.Read 4 Oct 2026 · github.com
Asset formats
Capes use 64×32 PNG files and outfits use 64×64 PNG files, with each image limited to 65536 bytes.Read 4 Oct 2026 · github.com
Cape formats
Capes support cape-only, split cape and Elytra files, or one shared cape_elytra.png file; images must be 64×32 PNGs no larger than 65536 bytes.Read 9 Oct 2026 · github.com
Client and server
The mod must be installed on both the client and server for full features, while single-player requires only the client installation.Read 4 Oct 2026 · github.com
Compatibility
Clients and servers both need Fabric Loader, Fabric API and the mod for full functionality; an unmodded client can join but cannot use the wardrobe or see custom cosmetics.Read 9 Oct 2026 · github.com
License and feedback
The project code uses the MIT License, and the repository identifies GitHub Issues as the canonical place for feedback.Read 9 Oct 2026 · github.com
Limits
The wardrobe does not provide resource upload or editing, entitlement management, a reload GUI, or live file watching.Read 4 Oct 2026 · github.com
Optional integration
The mod is optionally compatible with 3790's Elytra Slot 0.1.0, which must be obtained and installed separately.Read 9 Oct 2026 · github.com
Outfit formats
Outfits can use PNG-only wide.png or slim.png files, each 64×64 and no larger than 65536 bytes; outfit.json is optional.Read 9 Oct 2026 · github.com
Outfit parts
Outfits can replace six outer skin parts and support WIDE and SLIM models, with whole-set, grouped or individual selection.Read 9 Oct 2026 · github.com
Preview and selection
Players can preview and choose capes and outfits in the in-game wardrobe while keeping the original base skin, model, and animations.Read 4 Oct 2026 · github.com
Reload behavior
Administrators can run /fashion3790 reload to reload outfits without requiring players to reconnect or reapply selections; capes require a server restart to reload.Read 9 Oct 2026 · github.com
Reloading outfits
Administrators can run `/fashion3790 reload` to reload outfits without reconnecting clients or reapplying selections; cape changes require a server restart.Read 4 Oct 2026 · github.com
Requirements
Version 0.4.0 requires Minecraft Java Edition 26.2, Fabric Loader 0.19.3 or later compatible version, Fabric API 0.158.0+26.2 or later compatible version, and Java 25.Read 9 Oct 2026 · github.com
Server setup
The mod requires Minecraft Java Edition 26.2, Fabric Loader 0.19.3 or compatible later version, Fabric API 0.158.0+26.2 or compatible later version, and Java 25.Read 4 Oct 2026 · github.com
Server-managed assets
Server owners store cape and outfit assets locally in the server configuration directory; the wardrobe does not provide asset upload or editing.Read 9 Oct 2026 · github.com
Wardrobe
Players use an in-game wardrobe with Cape and Outfit tabs to preview and choose appearances.Read 9 Oct 2026 · github.com

Where Specifiction places it

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