Dialogue Manager
dialogue.nathanhoad.net
Spec sheet
- What it does
- Dialogue Manager is a stateless branching dialogue editor and runtime addon for Godot games.Read 9 Oct 2026 · store.godotengine.org
- Product
- Dialogue Manager is a branching dialogue addon for Godot games.Read 9 Oct 2026 · dialogue.nathanhoad.net
- Intended users
- The maker presents Dialogue Manager as a fit for adding dialogue to a Godot game.Read 9 Oct 2026 · dialogue.nathanhoad.net
- Support
- The FAQ directs users to ask on Discord or Bluesky, open a GitHub discussion, or file an issue for a suspected bug.Read 9 Oct 2026 · github.com
- License
- The Godot Asset Store listing identifies the addon license as MIT.Read 9 Oct 2026 · store.godotengine.org
- Founded
- 2022Read 28 Sep 2026 · dialogue.nathanhoad.net
- Maker
- Nathan Hoad describes himself as an independent game developer and says he works on addons for the Godot Game Engine.Read 9 Oct 2026 · nathanhoad.net
- Compatibility
- The current Asset Store listing specifies Godot 4.6 as the minimum Godot version.Read 9 Oct 2026 · store.godotengine.org
- Debugging
- The Dialogue Debugger displays available state and dialogue history.Read 9 Oct 2026 · store.godotengine.org
- Dialogue nodes
- Provided nodes include DialogueLabel for timed pauses and speed changes and DialogueResponsesMenu for player choices.Read 9 Oct 2026 · store.godotengine.org
- Editor tools
- The editor provides syntax highlighting, auto-complete, and syntax error feedback.Read 9 Oct 2026 · dialogue.nathanhoad.net
- Expressive text
- Dialogue can use [wave] and [shake] BBCode effects.Read 9 Oct 2026 · dialogue.nathanhoad.net
- Help
- The maker directs users to example projects on Itch and a Discord community, and says they are available to help integrate the addon into a Godot game.Read 9 Oct 2026 · dialogue.nathanhoad.net
- Included tools
- The addon listing describes a built-in test scene, dialogue nodes, and a debugger for viewing available state and dialogue history.Read 9 Oct 2026 · store.godotengine.org
- Install
- The project README says the addon can be installed through the Godot Asset Store or downloaded from GitHub.Read 9 Oct 2026 · github.com
- Integration
- The addon is designed to be integrated into a Godot game and can be installed through the Godot Asset Store or downloaded from GitHub.Read 9 Oct 2026 · github.com
- Languages
- The addon supports projects using GDScript and C#.Read 9 Oct 2026 · dialogue.nathanhoad.net
- State handling
- The runtime is stateless and leaves the game's state under the game's authority.Read 9 Oct 2026 · dialogue.nathanhoad.net
- State model
- The runtime is stateless and leaves the game as the authority on dialogue state.Read 9 Oct 2026 · dialogue.nathanhoad.net
- Translations
- It includes native translation support.Read 9 Oct 2026 · dialogue.nathanhoad.net
- Visual design
- The maker describes the addon as headless, with the game defining how dialogue looks.Read 9 Oct 2026 · dialogue.nathanhoad.net
- Visual presentation
- The addon is headless, so the game defines how dialogue looks.Read 9 Oct 2026 · dialogue.nathanhoad.net
- Writing
- It lets users write dialogue like a script directly in Godot.Read 9 Oct 2026 · dialogue.nathanhoad.net
Where Specifiction places it
- Game Narrative Design Software#15 of 257.6