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Dialogue Manager

dialogue.nathanhoad.net

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Spec sheet

What it does
Dialogue Manager is a stateless branching dialogue editor and runtime addon for Godot games.Read 9 Oct 2026 · store.godotengine.org
Product
Dialogue Manager is a branching dialogue addon for Godot games.Read 9 Oct 2026 · dialogue.nathanhoad.net
Intended users
The maker presents Dialogue Manager as a fit for adding dialogue to a Godot game.Read 9 Oct 2026 · dialogue.nathanhoad.net
Support
The FAQ directs users to ask on Discord or Bluesky, open a GitHub discussion, or file an issue for a suspected bug.Read 9 Oct 2026 · github.com
License
The Godot Asset Store listing identifies the addon license as MIT.Read 9 Oct 2026 · store.godotengine.org
Founded
2022Read 28 Sep 2026 · dialogue.nathanhoad.net
Maker
Nathan Hoad describes himself as an independent game developer and says he works on addons for the Godot Game Engine.Read 9 Oct 2026 · nathanhoad.net
Compatibility
The current Asset Store listing specifies Godot 4.6 as the minimum Godot version.Read 9 Oct 2026 · store.godotengine.org
Debugging
The Dialogue Debugger displays available state and dialogue history.Read 9 Oct 2026 · store.godotengine.org
Dialogue nodes
Provided nodes include DialogueLabel for timed pauses and speed changes and DialogueResponsesMenu for player choices.Read 9 Oct 2026 · store.godotengine.org
Editor tools
The editor provides syntax highlighting, auto-complete, and syntax error feedback.Read 9 Oct 2026 · dialogue.nathanhoad.net
Expressive text
Dialogue can use [wave] and [shake] BBCode effects.Read 9 Oct 2026 · dialogue.nathanhoad.net
Help
The maker directs users to example projects on Itch and a Discord community, and says they are available to help integrate the addon into a Godot game.Read 9 Oct 2026 · dialogue.nathanhoad.net
Included tools
The addon listing describes a built-in test scene, dialogue nodes, and a debugger for viewing available state and dialogue history.Read 9 Oct 2026 · store.godotengine.org
Install
The project README says the addon can be installed through the Godot Asset Store or downloaded from GitHub.Read 9 Oct 2026 · github.com
Integration
The addon is designed to be integrated into a Godot game and can be installed through the Godot Asset Store or downloaded from GitHub.Read 9 Oct 2026 · github.com
Languages
The addon supports projects using GDScript and C#.Read 9 Oct 2026 · dialogue.nathanhoad.net
State handling
The runtime is stateless and leaves the game's state under the game's authority.Read 9 Oct 2026 · dialogue.nathanhoad.net
State model
The runtime is stateless and leaves the game as the authority on dialogue state.Read 9 Oct 2026 · dialogue.nathanhoad.net
Translations
It includes native translation support.Read 9 Oct 2026 · dialogue.nathanhoad.net
Visual design
The maker describes the addon as headless, with the game defining how dialogue looks.Read 9 Oct 2026 · dialogue.nathanhoad.net
Visual presentation
The addon is headless, so the game defines how dialogue looks.Read 9 Oct 2026 · dialogue.nathanhoad.net
Writing
It lets users write dialogue like a script directly in Godot.Read 9 Oct 2026 · dialogue.nathanhoad.net

Where Specifiction places it

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