Skip to content
SPECIFICTION
Get listed

Flycast

flycast.dojo.ooo

WindowsmacOSLinuxAndroid
Visit flycast.dojo.ooo
Spec score 7.5 #24 of 35 in Game Console Emulators

What it is

Flycast Dojo is a free, open-source fork of the Flycast emulator for Sega Dreamcast, Naomi, Naomi 2 and Atomiswave. Its focus is netplay and replay, with training tools for supported games. Players can connect using Match Codes, direct IP connections or virtual LANs such as ZeroTier or Radmin. Match Codes use an internet relay to help start peer-to-peer sessions through firewalls without an account or extra software. Netplay sessions can be recorded and played back, or transmitted to a replay server or listening spectator. Training Mode supports RetroArch .cht cheats, savestates, and recording and playing back inputs. Players can compare ROM MD5 checksums, while successful peer-to-peer play requires matching ROM and BIOS files. The project is bundled with Fightcade and Arkadyzja. It is listed for Android, Linux, macOS and Windows, though the official site links downloads for Windows, Linux and Mac. The documentation notes that Match Codes may have problems on some cloud gaming services or corporate networks.

Spec sheet

Purpose
Flycast Dojo is a fork of Flycast, a multi-platform Sega Dreamcast, Naomi, and Atomiswave emulator focused on netplay and replay.Read 3 Oct 2026 · dojo-project.gitbook.io
Product
Flycast Dojo is a fork of the Flycast emulator for Sega Dreamcast, NAOMI, and Atomiswave, focused on netplay and replay.Read 2 Oct 2026 · dojo-project.gitbook.io
Platforms
The product site links Windows, Linux, and Mac downloads.Read 2 Oct 2026 · flycast.dojo.ooo
Support
The site directs users to the FAQ and to the Fightcade, Flycast, and Dojo Project Discord communities for help.Read 3 Oct 2026 · flycast.dojo.ooo
Arkadyzja
Flycast Dojo is bundled in Arkadyzja, which provides matchmaking and a game management interface using Flycast Dojo's P2P and relay features.Read 3 Oct 2026 · flycast.dojo.ooo
Connection options
The documentation describes Match Codes, direct IP connections, and virtual LANs such as ZeroTier or Radmin for multiplayer sessions.Read 2 Oct 2026 · dojo-project.gitbook.io
Fightcade
Flycast Dojo is bundled in Fightcade, an online matchmaking service for retro games.Read 3 Oct 2026 · flycast.dojo.ooo
Firewall support
Match Codes and relay servers can start game sessions behind firewalls without requiring a virtual LAN or matchmaking service.Read 3 Oct 2026 · flycast.dojo.ooo
Match codes
Match Codes can start peer-to-peer game sessions behind firewalls using an internet matchmaking relay, without requiring an account or extra software.Read 2 Oct 2026 · github.com
Matchmaking
Players can start peer-to-peer sessions using Match Codes, direct IP connections, or a virtual LAN.Read 3 Oct 2026 · dojo-project.gitbook.io
Network limits
The documentation says Match Codes may encounter problems on some cloud gaming services or corporate networks.Read 2 Oct 2026 · github.com
Network troubleshooting
The FAQ says firewalls or antivirus software can block connections and describes allowing Flycast through the firewall or forwarding ports as troubleshooting steps.Read 3 Oct 2026 · dojo-project.gitbook.io
Offline use
Training Mode lets users practice offline.Read 3 Oct 2026 · dojo-project.gitbook.io
Replay
Users can record netplay sessions and play them back from the emulator’s Replays screen.Read 2 Oct 2026 · github.com
Requirements
Players need appropriate ROM and BIOS files, and netplay requires both opponents to have matching game files.Read 2 Oct 2026 · dojo-project.gitbook.io
ROM requirement
Players need identical BIOS and ROM files to start a P2P session successfully.Read 3 Oct 2026 · dojo-project.gitbook.io
ROM validation
Users can calculate and compare ROM MD5 checksums to check whether opponents have matching game files.Read 2 Oct 2026 · github.com
Spectating
The documentation describes transmitting game sessions to a replay server or a listening spectator.Read 2 Oct 2026 · github.com
Supported platform downloads
The official site links downloads for Windows, Linux, and Mac.Read 3 Oct 2026 · flycast.dojo.ooo
Training
Training Mode supports cheats in RetroArch .cht format, save states, and recording and playback of inputs for supported Dreamcast, NAOMI, and Atomiswave games.Read 3 Oct 2026 · dojo-project.gitbook.io
Who it is for
The project describes its focus as netplay and replay, with quality-of-life improvements for training and online tournament play.Read 3 Oct 2026 · github.com

Strong points and limits

Strong points

  • Match Codes can connect peers through firewalls without an account.
  • Netplay sessions can be recorded and replayed.
  • Training Mode supports cheats, savestates and input playback.
  • ROM MD5 checksums help compare game files.
  • Free and open source.

Limits

  • Peer-to-peer play requires matching ROM and BIOS files.
  • Match Codes may have problems on some corporate networks.
  • Official downloads are linked for Windows, Linux and Mac.

Who it suits

It suits players seeking netplay, replay and training features for supported Dreamcast, Naomi, Naomi 2 or Atomiswave games. Players need appropriate ROM and BIOS files, with matching files required for peer-to-peer play.

Verdict

Flycast Dojo focuses on multiplayer and replay, with offline training tools for supported games. Before netplay, players need matching game files; Match Codes may also encounter network limitations.

Where Specifiction places it

Alternatives to FlycastAll alternatives →