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GameDriver pricing

8 plans read from gamedriver.ai

Ambassador ProgramFree teams under $100,000 annual revenue or funding · up to two node-locked SDK licenses · documentation and community access Read 15 Oct 2026 · gamedriver.ai
Ambassador ProgramFree educators and solo developers · full platform access Read 1 Oct 2026 · www2.gamedriver.io
Starter$200 a month annually5-node minimum · node-locked or floating licenses · additional licenses sold separately Read 1 Oct 2026 · www2.gamedriver.io
Advanced$267 a month annuallynode-locked · one agent runtime license · additional runtime licenses sold separately Read 1 Oct 2026 · www2.gamedriver.io
Growth$400 a month annually5-license minimum · node-locked or floating licenses · includes XR or gaming-console support · additional licenses sold separately Read 1 Oct 2026 · www2.gamedriver.io
EnterprisePriced on request unlimited usage within a single product team · XR and console support · guided onboarding · premium Slack support Read 1 Oct 2026 · www2.gamedriver.io
GameDriver QaaSPriced on request flat subscription · GameDriver authors and runs tests · AI-assisted coverage maintenance · real hardware execution Read 15 Oct 2026 · gamedriver.ai
GameDriver SaaSPriced on request flat license · customer authors and operates tests · Unity, Unreal, Godot · PlayStation and Nintendo dev-console access Read 15 Oct 2026 · gamedriver.ai

In short

  • GameDriver has a free plan (Ambassador Program).
  • A free trial is offered.
  • Paid plans published: 3, from $200 a month.
  • 3 plans are priced on request (Enterprise, GameDriver QaaS, GameDriver SaaS).

What the alternatives costAll alternatives →

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Antidote$99.95/moYesYes
GameBench—YesYes
Backtrace$50/moYesNo
FirstLook Engagement Analytics$149/moYesNo
Airtest Project—YesNo
PlaytestCloud€1,025/moNoYes
Poki Playtesting—YesNo
Obvra$44/moYesNo