MAKAR
makerar.com
What it is
MAKAR is a no-code platform for creating and sharing augmented and virtual reality experiences. Its XR Editor supports AR, VR, MR, and 360VR creation without compiling programs. Projects can be presented as WebAR or WebVR in Chrome, Firefox, or Safari, or browsed in the MAKAR mobile app for iOS and Android. An Embedded SDK adds AR/VR functions to Android and iOS apps, with interface, database, and API customization. The editor offers more than 200,000 downloadable 3D models; the site advises checking each platform’s copyright terms before commercial use. GPS positioning can limit visibility to viewers near a chosen location, and Analytics can track engagement for WebAR projects. The free tier allows two projects, two publications, and 10MB of cloud storage, but has ads and a watermark and excludes WebAR and WebVR. Standard costs $245.00 USD once; Advanced costs $405.00 USD once; Studio costs $635.00 USD once. MAKAR lists Windows and Mac editor downloads, online learning courses, tutorials, and a knowledge base. Its WebAR page notes that some materials may not display smoothly because of global technical limitations.
Spec sheet
- What it does
- MAKAR is a no-code platform for creating and sharing augmented-, virtual- and mixed-reality experiences.Read 14 Oct 2026 · makerar.com
- Product
- MAKAR is a no-code integrated platform for creating and sharing augmented and virtual reality experiences.Read 29 Sep 2026 · makerar.com
- Audience
- The user agreement describes the software as suitable for AR introductions, marketing activities and basic education across industries, without requiring coding skills.Read 29 Sep 2026 · makerar.com
- Integrations
- The platform lists Google, Apple and iSchool login, browser delivery, mobile apps, AR helmets and HTC VIVE FocusPlus and Meta Quest devices.Read 14 Oct 2026 · makerar.com
- Support
- GetApp lists FAQs/forum, knowledge base, email/help-desk and phone support, with video training.Read 14 Oct 2026 · getapp.com
- Headquarters
- Taipei City, TaiwanRead 28 Sep 2026 · makerar.com
- 3D library
- The editor offers more than 200,000 downloadable 3D models, including Google Poly and Sketchfab sources.Read 14 Oct 2026 · makerar.com
- Analytics
- MAKAR Analytics tracks engagement for embedded SDK and WebAR experiences.Read 14 Oct 2026 · makerar.com
- API customization
- After SDK integration, developers can adjust interface, database and API settings, but the public documentation does not provide a REST reference.Read 14 Oct 2026 · makerar.com
- AR and VR
- Projects can switch between AR and VR in one click and include 360VR and MR formats.Read 14 Oct 2026 · makerar.com
- AR modules
- Built-in modules include scratch-music and point-card experiences, with templates for contests and collection cards.Read 14 Oct 2026 · makerar.com
- Browser publishing
- MAKAR projects can be presented as WebAR/VR, and MAKAR says to use Chrome, Firefox or Safari to try it.Read 29 Sep 2026 · makerar.com
- Company founded
- MIFLY (Mind & Idea Fly) was founded in 2014.Read 14 Oct 2026 · linkedin.com
- Company scale
- MIFLY reports more than 30,000 MAKAR projects and 25,000 users accumulated since 2020.Read 14 Oct 2026 · miflydesign.com
- Company size and headquarters
- LinkedIn describes MIFLY as a privately held 11–50 employee company headquartered in Taipei.Read 14 Oct 2026 · linkedin.com
- Downloads
- The download page provides Windows 32-bit, Windows 64-bit and Mac editor installers plus manuals in Chinese, English and Japanese.Read 14 Oct 2026 · makerar.com
- Editor
- The XR Editor supports AR, VR, MR and 360VR content creation without compiling programs.Read 29 Sep 2026 · makerar.com
- Google Play distribution
- The Google Play listing shows 50K+ downloads and an update dated March 30, 2026, but exposes no numeric star rating.Read 14 Oct 2026 · play.google.com
- GPS positioning
- GPS positioning can restrict display of XR objects until viewers approach a configured location.Read 14 Oct 2026 · makerar.com
- Image recognition
- MAKAR uses a self-developed image-recognition core for XR applications.Read 14 Oct 2026 · makerar.com
- Licence
- The user agreement assigns software intellectual property to the company and prohibits reverse engineering, indicating proprietary software rather than an open-source licence.Read 14 Oct 2026 · makerar.com
- Limit: data security disclosure
- Google Play states that the app may share app activity, may collect location and personal information plus two other data types, and that data is not encrypted.Read 14 Oct 2026 · play.google.com
- Limit: user control
- An Apple reviewer reported that controls were difficult and that the same program worked inconsistently across attempts.Read 14 Oct 2026 · apps.apple.com
- Limit: WebAR materials
- The WebAR page warns that some materials may not render smoothly because of global technical limitations.Read 14 Oct 2026 · makerar.com
- Location AR
- GPS map positioning can make AR/VR objects visible only when viewers are near a specified location.Read 29 Sep 2026 · makerar.com
- MAKAR launch history
- MIFLY says it launched the MAKAR AR/VR/MR engine in 2018 and WebXR technical services in 2021.Read 14 Oct 2026 · miflydesign.com
- Mobile app
- The MAKAR XR app browses XR content and is described as compatible with iOS and Android.Read 29 Sep 2026 · makerar.com
- Notable limitation
- The WebAR page notes that some materials may not display smoothly because of global technical limitations.Read 29 Sep 2026 · makerar.com
- Notable news: CES 2021
- A January 12, 2021 PR Newswire release said MAKAR was showcased among Taiwan Tech Arena startups at CES 2021.Read 14 Oct 2026 · prnewswire.com
- Praise: ease of use
- The sole verified GetApp reviewer gave ease of use, features, value and support 5.0, while Apple reviewers described the interface as simple and clear.Read 14 Oct 2026 · getapp.com
- Question database
- The project edition supports yes/no, single-choice, multiple-choice and combined question databases.Read 14 Oct 2026 · makerar.com
- Rating on Apple App Store Taiwan
- 4.1 out of 5 from 114 ratingsRead 14 Oct 2026 · apps.apple.com
- Rating on Apple App Store US
- 3.5 out of 5 from 2 ratingsRead 14 Oct 2026 · apps.apple.com
- Rating on GetApp
- 5.0 out of 5 from 1 reviewRead 14 Oct 2026 · getapp.com
- SDK
- The embedded SDK targets Android and iOS apps and is advertised as taking less than two hours to integrate.Read 14 Oct 2026 · makerar.com
- SDK repository
- The public MakarViewerIntegration repository contains native Android, Objective-C, Swift and Unity integration material, but shows no license file or badge.Read 14 Oct 2026 · github.com
- Security and privacy
- The user agreement says MAKAR takes reasonable measures to protect user data and will not disclose personal details without permission except as required by law.Read 29 Sep 2026 · makerar.com
- Self-hosting
- Neither the official documentation nor the SDK repository describes a self-hosted deployment option.Read 14 Oct 2026 · github.com
- Sign-in integrations
- The website says Google, Apple and iSchool login links simplify registration and sign-in.Read 29 Sep 2026 · makerar.com
- System requirements
- Minimum editor requirements are Intel i3, Intel HD4000 graphics and 1.5M/ADSL; recommended are Intel i7, NVIDIA GeForce GT750m and 20M/ADSL.Read 14 Oct 2026 · makerar.com
- WebAR
- Paid projects can be published as browser-based WebAR/WebVR experiences viewed in Chrome, Firefox or Safari.Read 14 Oct 2026 · makerar.com
Plans and prices
Strong points and limits
Strong points
- No-code editor supports AR, VR, MR, and 360VR.
- Library offers more than 200,000 downloadable 3D models.
- GPS positioning can restrict visibility by location.
- Paid plans include WebAR and WebVR publishing.
- Online courses, tutorials, and a knowledge base are available.
Limits
- Free tier permits two projects and two publications.
- Free tier has 10MB storage, ads, and a watermark.
- Free tier excludes WebAR and WebVR.
- Some materials may not display smoothly in WebAR.
Who it suits
MAKAR suits people creating AR and VR content for marketing, introductions, or basic education without coding. Its plans and publishing options also address organizations building browser or mobile experiences.
MAKAR in depth
Read the full write-up
MAKAR combines no-code XR authoring with browser, app and SDK publishing. It suits educators and marketing teams building image- or location-based experiences; its free plan is better for a brief trial than ongoing work.
Its breadth is useful, but the free tier sharply limits publishing, storage and time, while WebAR may not display some materials smoothly.
Overview
The XR Editor supports AR, VR, mixed reality and 360VR creation without compiling programs. Projects can reach browsers, the MAKAR XR app, or Android and iOS apps through an embedded SDK. That range makes MAKAR a practical fit for teams that want to author and distribute several kinds of XR content in one platform, though app integration through the SDK is a separate route from browser publishing.
The editor includes more than 200,000 downloadable 3D models, a substantial asset pool for creators who do not want to source every model themselves. Commercial users should check each model's copyright terms before using it.
Key features
Authoring and tracking
Image recognition and GPS positioning support experiences tied to a visual target or a place. GPS map positioning can restrict an object's visibility to viewers near a specified location, which suits location-based activities better than content intended to work anywhere.
Publishing and measurement
Projects can be presented as WebAR or WebVR in Chrome, Firefox or Safari. MAKAR Analytics tracks engagement for WebAR projects, giving publishers a way to assess audience response. The trade-off is that MAKAR warns some materials may not display smoothly because of global technical limitations; teams relying on consistent browser presentation should account for that caveat.
Mobile app and SDK
The MAKAR XR app lets people browse XR content on iOS and Android. The Embedded SDK adds MAKAR AR/VR functions to Android and iOS apps, with interface, database and API customization support. That makes it relevant to teams integrating XR into their own mobile products, but it is more than a browser-only publishing path.
Learning and account access
Online courses, tutorials and a knowledge base provide routes to learn the editor and resolve questions. Google, Apple and iSchool sign-in links simplify registration and access. MAKAR's user agreement says it takes reasonable measures to protect user data and does not disclose personal details without permission except where law requires it.
Pricing
MAKAR has a free plan, paid plans from $245 as a one-time purchase, and custom pricing for enterprise and school offerings. The paid plan tables also show annual billed amounts, so buyers should compare both figures and confirm which term applies to their purchase.
PlanPrice and limitsBest fitFreefree. Two projects, 10MB cloud storage, two publications, 3,000 target scans, two VR scenes, 5MB maximum 3D model size and six identification images. WebAR, WebVR and analytics are unavailable; watermark and ads apply. Service duration is one month.A short evaluation or very small experiment. The one-month duration, two-publication cap and lack of browser publishing make it unsuitable for a sustained public project.Standard$245, paid once; billed USD$ 805 year. Unlimited projects, 2GB storage, 25 publications, WebAR and WebVR, unlimited target scans and VR scenes, analytics, no watermark or ads, 10MB model size, 20 identification images and perpetual service.A creator who needs browser publishing and analytics and can work within 2GB storage and 25 publications.Advanced$405, paid once; billed USD$ 1,340 year. It raises storage to 5GB, publications to 50 and identification images to 35; other stated limits and features match Standard.Projects that need more storage and publication capacity than Standard provides.Studio$635, paid once; billed USD$ 2,120 year. It raises storage to 10GB, publications to 100 and identification images to 50; other stated limits and features match Standard.Higher-volume publishing needs that exceed Advanced's quotas.MAKAR EnterpriseCustom pricing for tailored solutions involving multiple licenses or AR/VR content campaigns.Organizations planning multi-license or campaign use.MAKAR for schoolsCustom pricing; discounted plans are offered for students, teachers and educational institutions.Education users seeking school-oriented discounted terms.The paid tiers remove the free plan's watermark and ads and unlock WebAR, WebVR and analytics. Standard already provides unlimited projects and scans, but its 2GB storage and 25 publications may be restrictive for larger portfolios; Advanced and Studio chiefly buy more storage, publication slots and identification images.
Platforms
MAKAR supports Android, iOS, macOS, web and Windows. The editor has Windows 32-bit and 64-bit and Mac downloads. Browser experiences are intended for Chrome, Firefox or Safari; the MAKAR XR app is compatible with iOS and Android, and the SDK targets Android and iOS apps.
Who it's for
MAKAR is suited to educators and marketing teams creating introductory AR, promotional activities or basic education experiences without coding. It also fits teams that need both browser delivery and mobile app integration, or that can use GPS and image recognition to anchor content to places and visuals. It is a weaker fit for work that depends on a free long-term publishing plan, high model sizes, or dependable display of every WebAR material.
Pros and cons
Pros: One no-code editor covers AR, VR, MR and 360VR, with browser, MAKAR app and SDK publishing routes.
Pros: Paid plans include WebAR/WebVR, analytics, unlimited projects and scans, and remove ads and watermarks.
Pros: GPS and image recognition support both place-specific and image-targeted experiences; SDK customization supports app integration.
Cons: Free service lasts one month, permits only two publications and does not include WebAR, WebVR or analytics.
Cons: Paid plan model-size limits remain 10MB, while storage and publication quotas vary by tier.
Cons: Some WebAR materials may not display smoothly, a concern for projects where browser consistency is critical.
Alternatives
MyWebAR is worth comparing if a freemium plan and broader listed platform coverage, including Linux, matter; its Creator free plan includes 100 views per year, 100MB storage and five projects.
TeamViewer Frontline is an alternative for enterprise AR solutions with pricing by consultation rather than a free plan.
BlippBuilder may suit someone who wants to create and test projects for free, accepting that publishing requires a paid plan.
TotalAR offers a free Basic plan with five TAR codes, 100 scans per month and one admin, useful when those explicit small-scale allowances fit.
WebAR Pro is a browser-only alternative with a free Starter plan for five image-tracked AR experiences; its paid Pro plan is $49 a month.
Zapworks Studio is worth considering for a paid workflow whose Developer plan is $12.99 a month and specifies non-commercial use, unlimited projects and views, and a 25MB project-size limit.
8th Wall has a free plan, but its hosted platform is retired and native export is coming soon.
Creo is another paid option for teams comparing software across web, desktop and mobile platforms.
Browse augmented reality software to compare more options.
Verdict
Choose MAKAR if you need a no-code path from XR creation to browser and mobile distribution, particularly for education or marketing work using image or location tracking. Its paid tiers add useful publishing and measurement capabilities, but the free plan is too constrained for ongoing delivery, and the WebAR display caveat makes it a less certain choice when smooth browser rendering is essential.
Verdict
MAKAR offers a no-code route from XR authoring to browser and mobile publishing, with paid plans adding WebAR and WebVR. The free tier is tightly limited, and the WebAR page notes possible display issues.
Where Specifiction places it
- Augmented Reality Software#1 of 199.1