memedit
github.com
What it is
memedit is a free, open-source command-line memory scanner and editor for offline, single-player Windows games. It attaches to a running process, scans for a visible value, narrows candidate addresses as values change, and can write a replacement value. Supported scan types are int32, uint32, int64, float32, and float64, with int32 as the default. Interactive commands include first and repeated scans, changed or unchanged comparisons, candidate listing, candidate counting, value writes, reset, help, and quit. Candidates and previous values remain in memory during a session and are discarded when the program exits. Scan controls include alignment, parallel workers, chunk settings, and file-mapped memory regions. The binary targets Windows/amd64 and 64-bit processes. Most process access requires Administrator rights through UAC unless --no-elevate is used. Scans for common values such as 0 or 1 warn about millions of possible matches and high memory use, prompting unless --yes is set. The project warns against multiplayer games protected by VAC, EAC, or BattlEye.
Spec sheet
- Purpose
- memedit is a command-line memory scanner and editor for offline, single-player Windows games.Read 7 Oct 2026 · github.com
- Intended users
- The maker describes the tool as intended for offline single-player games and learning how memory scanning works.Read 7 Oct 2026 · github.com
- License
- The repository identifies its license as MIT.Read 7 Oct 2026 · github.com
- Maker
- The license copyright notice names Eduard Diachenko.Read 7 Oct 2026 · github.com
- Anti-cheat warning
- The maker warns against using memedit on multiplayer games protected by VAC, EAC, or BattlEye because memory access can trigger bans.Read 7 Oct 2026 · github.com
- Build
- The project is written in Go without CGo and requires Go 1.27.1 or later to build.Read 7 Oct 2026 · github.com
- Build requirement
- Building memedit requires Go 1.27.1 or later; the README says make build can cross-compile the Windows binary from any platform.Read 7 Oct 2026 · github.com
- Candidate persistence
- Candidates and their previous values remain in memory during the interactive session and are discarded when the user quits.Read 7 Oct 2026 · github.com
- Commands
- Session commands include first and next scans, changed or unchanged comparisons, candidate listing, value writes, reset, help, and quit.Read 7 Oct 2026 · github.com
- Common-value safeguard
- Scans for common values such as integer 0 or 1 warn that they may match millions of addresses and use substantial memory, then prompt before proceeding unless --yes is set.Read 7 Oct 2026 · github.com
- Memory handling
- Candidates and their previous values are kept in memory during the session and discarded when the program quits.Read 7 Oct 2026 · github.com
- Permissions
- Opening most game processes needs Administrator rights, which memedit requests through a UAC prompt unless --no-elevate is used.Read 7 Oct 2026 · github.com
- Platform requirement
- The binary targets windows/amd64 and attaches to 64-bit processes.Read 7 Oct 2026 · github.com
- Scan controls
- The CLI supports alignment, parallel worker and chunk settings, and an option to include file-mapped memory regions.Read 7 Oct 2026 · github.com
- Session commands
- Interactive commands include first and repeated scans, candidate listing, writing values, counting candidates, resetting, and quitting.Read 7 Oct 2026 · github.com
- Supported platform
- The binary targets windows/amd64 and attaches to 64-bit processes.Read 7 Oct 2026 · github.com
- Use warning
- The project says to use memedit only with offline, single-player games and warns against multiplayer games protected by anti-cheat systems.Read 7 Oct 2026 · github.com
- Value types
- Supported scan types are int32, uint32, int64, float32, and float64, with int32 as the default.Read 7 Oct 2026 · github.com
- Workflow
- It attaches to a running process, scans for a visible value, narrows candidate addresses as the value changes, and can write a new value.Read 7 Oct 2026 · github.com
- Write behavior
- Both set commands write without asking for confirmation, and a write can change unrelated game state if the chosen address is wrong.Read 7 Oct 2026 · github.com
Strong points and limits
Strong points
- Free and open source under the MIT License
- Supports integer and floating-point scan types
- Interactive scans can compare changed or unchanged values
- Configurable alignment and parallel scanning
- Can write selected memory values
Limits
- Windows/amd64 binary targets 64-bit processes only
- Most game processes require Administrator rights
- No pointer scanning, debugger, or scripting support
- Writes occur without confirmation
Who it suits
memedit suits Windows users learning memory scanning in offline, single-player games. It is intended for 64-bit processes and requires command-line use and, usually, administrator access.
Verdict
memedit provides focused memory scanning and editing through a command-line session. Its safeguards and warnings matter because incorrect writes can alter unrelated game state, and multiplayer anti-cheat use can trigger bans.
Where Specifiction places it
- Game Memory Editors#17 of 236.9