Tech riderRev. 21 Sept 2026
  1. 1Runs onWindows
  2. 2CostsNot stated by the maker
  3. 3Operating systemswindows
  4. 4Pointer scanningNo
  5. 5DebuggerNo
  6. 6Scripting supportNo
  7. 7Architecture support64-bit
  8. 8Open sourceYes
7 lines stated Written from the maker's own pages: github.com
The memedit homepage

Overview

memedit is ranked #18 of 23 in game memory editors on Specifiction. It runs on Windows.

Compared on game memory editors

Operating systems
windowsgithub.com
Pointer scanning
Nogithub.com
Debugger
Nogithub.com
Scripting support
Nogithub.com
Architecture support
64-bitgithub.com
Open source
Yesgithub.com

Facts

Purpose
memedit is a command-line memory scanner and editor for offline, single-player Windows games.github.com · 7 Oct 2026
Workflow
It attaches to a running process, scans for a visible value, narrows candidate addresses as the value changes, and can write a new value.github.com · 7 Oct 2026
Use warning
The project says to use memedit only with offline, single-player games and warns against multiplayer games protected by anti-cheat systems.github.com · 7 Oct 2026
Supported platform
The binary targets windows/amd64 and attaches to 64-bit processes.github.com · 7 Oct 2026
Permissions
Opening most game processes needs Administrator rights, which memedit requests through a UAC prompt unless --no-elevate is used.github.com · 7 Oct 2026
Value types
Supported scan types are int32, uint32, int64, float32, and float64, with int32 as the default.github.com · 7 Oct 2026
Scan controls
The CLI supports alignment, parallel worker and chunk settings, and an option to include file-mapped memory regions.github.com · 7 Oct 2026
Commands
Session commands include first and next scans, changed or unchanged comparisons, candidate listing, value writes, reset, help, and quit.github.com · 7 Oct 2026
Candidate persistence
Candidates and their previous values remain in memory during the interactive session and are discarded when the user quits.github.com · 7 Oct 2026
Common-value safeguard
Scans for common values such as integer 0 or 1 warn that they may match millions of addresses and use substantial memory, then prompt before proceeding unless --yes is set.github.com · 7 Oct 2026
License
The repository includes an MIT License that permits use, copying, modification, distribution, sublicensing, and sale subject to its stated conditions.github.com · 7 Oct 2026
Build requirement
Building memedit requires Go 1.27.1 or later; the README says make build can cross-compile the Windows binary from any platform.github.com · 7 Oct 2026
Maker
The license copyright notice names Eduard Diachenko.github.com · 7 Oct 2026
Session commands
Interactive commands include first and repeated scans, candidate listing, writing values, counting candidates, resetting, and quitting.github.com · 7 Oct 2026
Memory handling
Candidates and their previous values are kept in memory during the session and discarded when the program quits.github.com · 7 Oct 2026
Platform requirement
The binary targets windows/amd64 and attaches to 64-bit processes.github.com · 7 Oct 2026
Build
The project is written in Go without CGo and requires Go 1.27.1 or later to build.github.com · 7 Oct 2026
Intended users
The maker describes the tool as intended for offline single-player games and learning how memory scanning works.github.com · 7 Oct 2026
Anti-cheat warning
The maker warns against using memedit on multiplayer games protected by VAC, EAC, or BattlEye because memory access can trigger bans.github.com · 7 Oct 2026
Write behavior
Both set commands write without asking for confirmation, and a write can change unrelated game state if the chosen address is wrong.github.com · 7 Oct 2026

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Sources