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SPECIFICTION
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Narratyr

quasarcorestudios.com

From $10/mo Free plan WindowsmacOSLinux

What it is

Narratyr is a visual authoring tool for creating branching dialogue, quests, and game narratives. Its node-based editor connects conversation elements and conditions, while quest tools support branching logic and a step-by-step debugger. The editor runs natively on Windows, Linux, and macOS. Exporters and runtime libraries are listed for Unreal Engine, Unity, and Godot, and the documented format can also be integrated into a custom engine. Unreal support is a UE5 plugin with Blueprint and C++ APIs; Unity uses a UPM package with a C# runtime, custom importer, and Addressables support; and the Godot 4 addon includes GDScript runtime and bindings. Projects use an open, human-readable text format intended for version control. Built-in AI chat can draft, rewrite, or design dialogue and quests; it can be disabled, prompts and conversations stay local, and MCP-compatible models can be connected. The Free plan includes all engine exporters and has a 500-node limit. Monthly costs $10 a month, and One-Time costs 150.00 USD once. The documentation describes Narratyr as still in development.

Spec sheet

Purpose
Narratyr is a visual authoring tool for creating branching dialogues, quests, and game narratives.Read 30 Sep 2026 · quasarcorestudios.com
Maker
Quasar Core Studios describes itself as an independent game and tools developer.Read 30 Sep 2026 · quasarcorestudios.com
AI
Built-in AI chat can draft, rewrite, or design dialogue and quests; the page says AI can be disabled, prompts and conversations stay local, and MCP-compatible models can be connected.Read 30 Sep 2026 · quasarcorestudios.com
Dialogue editor
The visual editor lets users create branching conversations by connecting nodes and adding conditions.Read 30 Sep 2026 · quasarcorestudios.com
Engine integrations
Narratyr lists Unreal Engine, Unity, and Godot exporters and runtime libraries, and says its documented format can be integrated into a custom engine.Read 30 Sep 2026 · quasarcorestudios.com
Free plan limit
The Free plan includes all engine exporters and has a 500-node limit.Read 30 Sep 2026 · quasarcorestudios.com
Godot integration
The Godot 4 addon includes GDScript runtime and bindings, resource-based imports, and a variable debugger panel.Read 30 Sep 2026 · quasarcorestudios.com
Offline licensing
The site says licenses work offline for 30 days, or indefinitely with a perpetual license.Read 30 Sep 2026 · quasarcorestudios.com
Platform support
The editor runs natively on Windows, Linux, and macOS.Read 30 Sep 2026 · quasarcorestudios.com
Prerelease status
The documentation describes Narratyr as still in development and says the docs are being written alongside it.Read 30 Sep 2026 · quasarcorestudios.com
Quest design
It supports branching storylines and complex quest logic, with a step-by-step quest and dialogue debugger.Read 30 Sep 2026 · quasarcorestudios.com
Unity integration
The Unity integration is a UPM package with a C# runtime, custom importer, and Addressables support.Read 30 Sep 2026 · quasarcorestudios.com
Unreal integration
The Unreal integration is a UE5 plugin with Blueprint and C++ APIs, debugging tools, and no engine rebuild requirement.Read 30 Sep 2026 · quasarcorestudios.com
Version control
Projects use an open, human-readable text format intended to work with Git, Perforce, and other version control systems.Read 30 Sep 2026 · quasarcorestudios.com

Plans and prices

Free Free $0 forever Full visual editor · Open document format · All engine exporters (Unreal, Unity, Godot) · 500 Node Limit Read 30 Sep 2026 · quasarcorestudios.com
Monthly $10 a month $10 per month Everything in Free · No Node Limits · AI assistance (OpenAI + MCP) · Email support · Free Major Version Upgrades Read 30 Sep 2026 · quasarcorestudios.com
One-Time $150, paid once $150 one payment Everything in Monthly · All updates for purchased major version · New major versions require an upgrade license Read 30 Sep 2026 · quasarcorestudios.com

Every Narratyr plan and price →

Strong points and limits

Strong points

  • Runs natively on Windows, Linux, and macOS.
  • Lists exporters for Unreal, Unity, and Godot.
  • Projects use a human-readable text format.
  • AI chat can be disabled, with prompts and conversations kept local.
  • Free plan includes all engine exporters.

Limits

  • Free plan has a 500-node limit.
  • Monthly plan costs $10 a month.
  • One-Time plan costs 150.00 USD once.
  • Documentation describes the software as still in development.

Who it suits

It suits game writers and developers building branching dialogue or quest logic for Unreal Engine, Unity, Godot, or a custom engine. The version-control format may suit teams managing narrative projects alongside their other project files.

Verdict

Narratyr combines node-based narrative authoring with integrations for three named engines and a custom-engine option. The free tier has a node cap; larger projects require a paid plan, and the documentation says development is ongoing.

Where Specifiction places it

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