Open Tournament
opentournament.org
What it is
Open Tournament is a free, open-source project presented as a solution for creating and managing tournament brackets. The homepage identifies bracket competition and provides Get Started and Learn More links. The project also describes a wider community effort to create a first-person shooter inspired by Unreal Tournament, Quake, and other classic games. Development is described as an ongoing experiment led by veteran and amateur contributors, using Unreal Engine. Developers who want to contribute are directed to register, follow the setup guide, join the Discord community, and browse open issues. The quickstart lists the project repository, Git, and Unreal Engine for setup, while Discord provides real-time communication, collaboration, and support. The codebase is © Open Tournament Games and use is subject to its license. Art, audio, and other additional content may have separate licenses and is used with permission for Open Tournament. The project asks users to obtain prior approval before sharing or redistributing project content. Open Tournament’s pricing note is Open source.
Spec sheet
- Asset licensing
- The repository says additional content such as art and audio may have different licenses and is used with permission exclusively for Open Tournament.Read 4 Oct 2026 · github.com
- Code rights
- The repository states that the codebase is © Open Tournament Games and that usage is subject to its license.Read 4 Oct 2026 · github.com
- Community support
- The repository directs contributors to its Discord community for real-time communication, collaboration, and support.Read 4 Oct 2026 · github.com
- Contribution process
- The repository directs interested developers to register, follow the setup guide, join Discord, and browse open issues.Read 4 Oct 2026 · github.com
- Contributor setup
- The quickstart says contributors need the Open Tournament repository, Git, and Unreal Engine to get started.Read 4 Oct 2026 · github-wiki-see.page
- Copyright
- The homepage footer says “© 2024 Open Tournament. All rights reserved.”Read 7 Oct 2026 · opentournament.org
- Development approach
- The project says it is an ongoing experiment in open and community-led game development, sustained by veteran and amateur developers.Read 4 Oct 2026 · github.com
- Get Started link
- The homepage displays a “Get Started” link.Read 7 Oct 2026 · opentournament.org
- Learn More link
- The homepage displays a “Learn More” link.Read 7 Oct 2026 · opentournament.org
- Product description
- The site describes Open Tournament as an open-source solution for creating and managing tournament brackets.Read 7 Oct 2026 · opentournament.org
- Product identity
- The project repository describes Open Tournament as a community-driven initiative to create a first-person shooter inspired by Unreal Tournament, Quake, and other classic games.Read 4 Oct 2026 · github.com
- Redistribution limit
- The repository asks users not to share or redistribute project content without prior approval.Read 4 Oct 2026 · github.com
- Technology
- The developer quickstart says the project is built using Unreal Engine.Read 4 Oct 2026 · github-wiki-see.page
- Website description
- The official website describes Open Tournament as an open-source solution for creating and managing tournament brackets.Read 4 Oct 2026 · opentournament.org
Strong points and limits
Strong points
- Free and open source
- Bracket competition format identified
- Built using Unreal Engine
- Discord community for contributor support
- Setup guidance for contributors
Limits
- Additional assets may have different licenses
- Redistribution requires prior approval
- Code use is governed by its license
Who it suits
It suits people seeking a free bracket-management project or developers interested in community-led Unreal Engine game development. Contributors should be prepared to use Git, Unreal Engine, the repository, and Discord.
Verdict
Open Tournament combines bracket management with an open, community-driven first-person shooter project. Its contributor path is clearly oriented around Unreal Engine, Git, the repository, and Discord, while licensing requirements apply to code and additional content.
Where Specifiction places it
- Game Tournament Software#14 of 146.5