PalworldModManager
github.com
Spec sheet
- Purpose
- PalworldModManager is a native macOS Apple Silicon mod manager for Palworld that detects the game, injects the UE4SS loader, and manages mods and profiles.Read 9 Oct 2026 · github.com
- Intended users
- The listed requirements make the app intended for Palworld players on Apple Silicon Macs using the Mac App Store sandboxed game build.Read 9 Oct 2026 · github.com
- Free plan
- YesRead 23 Sep 2026 · github.com
- Integrations
- The app bundles the UE4SS runtime and uses DYLD injection to run Palworld with the loader.Read 9 Oct 2026 · github.com
- License
- The repository identifies the project as MIT licensed and copyright © h-taek.Read 9 Oct 2026 · github.com
- Automatic updates
- YesRead 23 Sep 2026 · github.com
- Compatibility limit
- Some cosmetic pak mods cooked for Windows may not render because of shader-format differences.Read 9 Oct 2026 · github.com
- Deployment method
- copyRead 23 Sep 2026 · github.com
- Game launch
- It auto-detects Palworld and can launch it with the UE4SS loader; users can set the game binary path if detection fails.Read 9 Oct 2026 · github.com
- Import formats
- The manager imports Lua and pak mods, uses the original LogicMods, ~mods, or Scripts folder structure to place them, and converts a single legacy pak to IoStore on import.Read 9 Oct 2026 · github.com
- Mod controls
- The app supports importing, installing, enabling, disabling, updating, and organizing mods into profiles.Read 9 Oct 2026 · github.com
- Mod hosting
- The app is not a mod host; users supply the mods they import.Read 9 Oct 2026 · github.com
- Mod profiles
- YesRead 23 Sep 2026 · github.com
- Mod source access
- manual importRead 23 Sep 2026 · github.com
- Security and signing
- The app is ad-hoc signed and not notarized, so macOS Gatekeeper blocks the first launch until the user allows it in Privacy & Security settings.Read 9 Oct 2026 · github.com
- Supported platforms
- macosRead 23 Sep 2026 · github.com
- Update limitation
- The app cannot self-install updates because it is ad-hoc signed, so users download the app again from the release page.Read 9 Oct 2026 · github.com
- Updates
- It checks for updates to the app, UE4SS runtime, and mods; mod auto-update works only when a mod manifest includes an updateURL.Read 9 Oct 2026 · github.com
Plans and prices
PalworldModManager Free macOS Apple Silicon (arm64) only · requires Palworld Mac App Store/sandboxed build · bring your own mods Read 9 Oct 2026 · github.com
Where Specifiction places it
- Mod managers#60 of 787.5
- Game Mod Managers#61 of 797.5