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Pixelorama

pixelorama.org

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Spec score 8.0 #21 of 70 in Pixel Art Software

What it is

Pixelorama is an open-source pixel-art creation tool developed by Orama Interactive and contributors. It supports drawing and shading, palettes, indexed mode, and algorithms for rotating and scaling pixel art. Its layers include clipping masks, group blending, non-destructive effects, and 3D layers. Animation features include frame-by-frame drawing, onion skinning, frame tags, and audio synchronization; exports include PNG, animated PNG, spritesheets, GIF, and video. Pixelorama can import animations from Aseprite, Photoshop, and Krita. Tilemap layers support rectangular, isometric, and hexagonal tiles, and elements can hold custom data. The MIT license permits personal and commercial use, as well as modification and redistribution. Free versions are listed for Windows, Linux, macOS, and web browsers, with Android also listed. The Android version is experimental, its interface is not properly adapted for phones, and it is mostly intended for tablets. The command-line export interface is available on desktop platforms. Pixelorama should run on most devices supporting OpenGL 3.3 or OpenGL ES 3.0.

Spec sheet

Product
Pixelorama is an open-source pixel-art creation tool developed by Orama Interactive and contributors.Read 30 Sep 2026 · pixelorama.org
Audience
The introduction describes uses including pixel art, animations, game graphics, sketches, and pixelated memes.Read 30 Sep 2026 · pixelorama.org
Free plan
YesRead 20 Sep 2026 · pixelorama.org
Security
The FAQ says official builds are generated from source using GitHub Actions and warns that unsigned builds may trigger security warnings such as Windows SmartScreen.Read 30 Sep 2026 · pixelorama.org
Support
The documentation directs users seeking help to the project's Discord community and GitHub repository.Read 30 Sep 2026 · pixelorama.org
Android limitation
The Android version is experimental and its interface has not been properly adapted for mobile phones; the page says it is mostly meant for tablets.Read 30 Sep 2026 · pixelorama.org
Animation
Its animation tools include frame-by-frame drawing, onion skinning, frame tags, audio synchronization, and exports to spritesheets, GIFs, and videos.Read 30 Sep 2026 · pixelorama.org
Animation imports
The site says Pixelorama can import animations from Aseprite, Photoshop, and Krita.Read 30 Sep 2026 · pixelorama.org
CLI exports
The command-line interface can automate project exports and is available on desktop platforms.Read 30 Sep 2026 · pixelorama.org
Drawing tools
Pixelorama includes drawing and shading tools, palettes, indexed mode, and pixel-art rotation and scaling algorithms.Read 30 Sep 2026 · pixelorama.org
Export formats
PNG,animated PNG,spritesheets,GIF,videoRead 20 Sep 2026 · pixelorama.org
Game development
Tilemap layers support rectangular, isometric, and hexagonal tiles, and elements can hold custom user data.Read 30 Sep 2026 · pixelorama.org
Layer editing
Its layer system includes clipping masks, group blending, non-destructive effects, and 3D layers.Read 30 Sep 2026 · pixelorama.org
License and commercial use
The FAQ says Pixelorama is free and open source under the MIT license, and permits personal and commercial use, modification, and redistribution.Read 30 Sep 2026 · pixelorama.org
System requirement
The FAQ says Pixelorama should run on most devices that support OpenGL 3.3 or OpenGL ES 3.0.Read 30 Sep 2026 · pixelorama.org
Web and desktop
The installation page lists free versions for Windows, Linux, macOS, and Web browsers.Read 30 Sep 2026 · pixelorama.org

Plans and prices

Free Free Paying is optional on itch.io and free builds are available. Free and open-source software · Windows, Linux, macOS, Android, and web availability Read 20 Sep 2026 · pixelorama.org
Steam Price not published Windows and Linux · Steam Cloud synchronization · Steam Achievements · Automatic updates Read 20 Sep 2026 · store.steampowered.com
Free version Free $0.00 Windows · Linux · macOS · Web; Android version is experimental Read 30 Sep 2026 · pixelorama.org
Steam version Price not published Paid; price not stated on the page Windows · Linux · Steam features include automatic updates and achievements Read 30 Sep 2026 · pixelorama.org

Every Pixelorama plan and price →

Strong points and limits

Strong points

  • MIT license permits commercial use and modification.
  • Animation exports include spritesheets, GIF, and video.
  • Tilemaps support rectangular, isometric, and hexagonal tiles.
  • Imports animations from Aseprite, Photoshop, and Krita.
  • Free versions are listed for desktop and web.

Limits

  • Android is experimental and mostly intended for tablets.
  • The Android interface is not properly adapted for phones.
  • Command-line exports are available on desktop platforms.

Who it suits

Pixelorama suits people making pixel art, animations, or game graphics, including users who need tilemaps or desktop command-line exports. Its Android version is described as mostly intended for tablets.

Pixelorama in depth

Read the full write-up

Pixelorama is a free, open-source editor for pixel art and animation. It suits artists and game-asset makers who want drawing, timeline, layer, and tilemap tools without a paid license. Its broad desktop and browser availability is a strength; the experimental Android build is a poor fit for phone-first work.

Overview

Pixelorama brings pixel-art drawing, animation, and game-graphics workflows into one application. Its uses also extend to sketches and pixelated memes, but its more consequential appeal is the combination of animation and tilemap tools with a permissive license.

The MIT-licensed software permits personal and commercial use, modification, and redistribution. The FAQ says it should run on most devices supporting OpenGL 3.3 or OpenGL ES 3.0. Official builds are generated from source using GitHub Actions; unsigned builds may prompt security warnings such as Windows SmartScreen.

Key features

Drawing and color

Drawing and shading tools, palettes, and indexed-color tools cover the core pixel-art workflow. Rotation and scaling algorithms designed for pixel art make transforming sprites a more considered part of the toolset than relying on generic image resizing.

Animation

The timeline supports frame-by-frame drawing, onion skinning, frame tags, and audio synchronization. Importing animations from Aseprite, Photoshop, and Krita can help artists bring existing work into the editor. Export options include animated PNG, GIF, video, and spritesheets, giving the finished animation several practical output paths.

Layers and game assets

Clipping masks, group blending, non-destructive effects, and 3D layers offer room to organize and revise layered work. Tilemap layers support rectangular, isometric, and hexagonal tiles, while elements can carry custom user data. That makes Pixelorama a more relevant choice for game-asset workflows than a drawing-only pixel editor.

Automation

The command-line interface automates project exports on desktop platforms. It is useful for repeatable export tasks, though the desktop-only scope makes it less relevant to a browser-based workflow.

Pricing

The Free plan costs nothing and provides free, open-source builds; paying on itch.io is optional. The free version also costs nothing, with Windows, Linux, macOS, and web builds, plus experimental Android availability. The MIT license allows commercial use, so the free route is not restricted to personal projects.

The Steam version is paid, with custom pricing, for Windows and Linux. Its additional features are Steam Cloud synchronization, achievements, and automatic updates. Choose it if those Steam conveniences matter; otherwise, the free builds retain the software's core value without requiring a purchase.

Platforms

Pixelorama runs on Windows, Linux, macOS, and web browsers, with an experimental Android version. The Android interface has not been properly adapted for phones and is intended mostly for tablets, so mobile-phone users should look elsewhere. Desktop platforms also support command-line exports. Help is available through the project's Discord community and GitHub repository.

Who it's for

Pixelorama is best suited to pixel artists and game-asset creators who need both frame-based animation and tilemap editing, or who value open-source software that allows commercial use and modification. Its import options help when animation work begins in other named editors. It is less compelling for phone-first artists, and the Steam build's extra features are platform-specific rather than a reason to pay for the core editor.

Pros and cons

Pros: Free MIT-licensed use includes commercial projects, modification, and redistribution.

Pros: Drawing, animation, layer effects, and tilemaps share one application, including support for three tile shapes and custom user data.

Pros: Animation imports and exports cover several named editors and common output formats, including video and spritesheets.

Pros: Windows, Linux, macOS, and browser builds make the free version accessible across desktop workflows.

Cons: Android remains experimental and is not properly adapted for phones.

Cons: The Steam edition is paid and limited to Windows and Linux; its price is custom pricing.

Cons: Unsigned builds can trigger security warnings, which may add friction when installing them.

Alternatives

Pixelc is another free, open-source option across Android, Linux, macOS, web, and Windows; Android Premium is a separate purchase with custom pricing. Consider it if you want to compare another cross-platform free editor.

Pixilart offers web, Android, and iOS access. Its free plan is capped at 15 stamps, while PRO costs $4.99 a month after a 3-day free trial. Pick it if iOS availability matters or that plan structure suits you.

Pixel Studio supports Android, iOS, macOS, and Windows. Its free version contains ads and in-app purchases; PRO costs $12.99, paid once. It is worth considering if iOS is essential or a one-time PRO purchase appeals.

PixelWall is another option for drawing, animation, tilemap editing, and CLI work across desktop and web platforms. Consider it when comparing tools with those capabilities.

Pro Motion NG has a free edition with limited features that permits commercial use; its full version costs $19 a month. Consider it if you want to compare a paid full-version route with a limited free edition.

LibreSprite is a free, GPL-2.0 pixel-art option for Android, Linux, macOS, and Windows. Consider it if those platforms and that license suit your needs.

Manabit offers a Pro plan at $5.99 a month, with AI credits and automatic history backups; it requires a Manabit license. Consider it if those plan features fit your workflow.

Pix2D is free and open source across Android, Linux, macOS, web, and Windows. Consider it if you want another free cross-platform option.

For broader comparisons, browse Pixel Art Software, Game Animation Software, or Animation Software.

Verdict

Choose Pixelorama if you want a capable, free pixel-art editor that brings animation, layered editing, tilemaps, and desktop export automation together under an MIT license. Its combination of broad free access and commercial-use permission is the main reason to start here. Look elsewhere if phone-first Android use is central, or if you need the Steam edition's platform-specific benefits without a paid purchase.

Verdict

Pixelorama covers drawing, animation, layers, and tilemap work, with free builds across desktop and web platforms. The Android version is experimental and better suited to tablets than phones.

Where Specifiction places it

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