Prisms
prismsvr.com
What it is
Prisms is a spatial learning platform for grades 6–12 math and science. Students work through physical, first-person experiences and then connect those experiences to symbolic notation. The curriculum contains more than 100 content and skill-building modules. A classroom package includes VR headsets, charging and storage equipment, and mobile device management software; listed headset support includes Oculus Quest 1. Teachers can watch activity in real time through casting or an event timeline and provide feedback during lessons. Prisms AI gives short written responses to math and science answers and classifies mastery for teachers, who can override the classifications. Released modules can be translated into Spanish, Haitian Creole, Portuguese, Vietnamese, Mandarin, and Russian. The company says student data is not used to train third-party AI models and that sensitive or personally identifiable data is not sent to its AI. AI processing uses Anthropic models through AWS Bedrock and is described as FERPA- and COPPA-compliant. Support includes on-demand technical help and professional development with dedicated coaching. Partnerships use fixed license quantities and one-year initial terms unless an order form says otherwise.
Spec sheet
- What it does
- Prisms is a spatial learning platform that teaches math and science by moving students from embodied physical experiences to 3D, 2D and symbolic representations.Read 15 Oct 2026 · prismsvr.com
- Support
- Prisms says teachers receive round-the-clock access to coaches and technical support between coaching cycles.Read 15 Oct 2026 · prismsvr.com
- Headquarters
- The company is headquartered in San Francisco, California.Read 15 Oct 2026 · crunchbase.com
- Founded
- LinkedIn lists Prisms as founded in 2019, while the company story says it was founded in June 2020.Read 15 Oct 2026 · linkedin.com
- Access components
- The full solution combines VR headsets, charging and storage, mobile-device-management software, licenses, teacher and administrator dashboards, technical support and coaching.Read 15 Oct 2026 · prismsvr.com
- AI data safeguards
- Prisms states that student data is not used to train third-party models, personally identifying or sensitive data is excluded, and processing follows FERPA and COPPA.Read 15 Oct 2026 · prismsvr.com
- AI feedback
- Its AI gives short written feedback on student math and science answers and classifies mastery for teachers, who can override classifications.Read 15 Oct 2026 · prismsvr.com
- AI provider
- The stated primary AI provider is Anthropic through AWS Bedrock.Read 15 Oct 2026 · prismsvr.com
- AI providers
- Prisms says it uses foundation models from Anthropic through AWS Bedrock.Read 8 Oct 2026 · prismsvr.com
- API and SDKs
- The public pages reviewed describe dashboards, mobile applications, VR services and documentation but provide no public API or SDK documentation.Read 15 Oct 2026 · prismsvr.com
- Assistive agent
- An in-headset assistive agent gives multimodal spatial guidance when students struggle with tasks.Read 15 Oct 2026 · prismsvr.com
- Classroom hardware
- The Prisms solution includes VR headsets, charging and storage equipment, and mobile device management software.Read 8 Oct 2026 · prismsvr.com
- Company founding
- Founder Anurupa Ganguly says she founded Prisms in June 2020 with support from the National Science Foundation.Read 8 Oct 2026 · prismsvr.com
- Company legal name
- Crunchbase identifies the legal entity as Prisms of Reality, Inc.Read 15 Oct 2026 · crunchbase.com
- Company size
- LinkedIn lists 11-50 employees and 86 visible employee profiles.Read 15 Oct 2026 · linkedin.com
- Contract term
- The terms set a one-year initial agreement term unless the applicable order form specifies otherwise, with successive one-year renewals under the stated notice conditions.Read 8 Oct 2026 · prismsvr.com
- Curriculum
- The maker describes more than 100 content and skill-building modules across grades 6–12 math and science.Read 8 Oct 2026 · prismsvr.com
- Curriculum scale
- The company says it has more than 100 content and skill-building modules across grades 6-12 math and science.Read 15 Oct 2026 · prismsvr.com
- Data rights
- Students or parents can request information about AI interactions, and student AI submissions can be retrieved and audited on written request.Read 15 Oct 2026 · prismsvr.com
- Documentation
- Contract documentation is defined to include manuals, training materials, specifications, minimum system configurations and compatible-device lists.Read 15 Oct 2026 · prismsvr.com
- Funding
- IEEE Spectrum reports a $12.5 million venture round led by Andreessen Horowitz and grants from NSF, NIH and the Gates Foundation.Read 15 Oct 2026 · spectrum.ieee.org
- Language accessibility
- Released modules can be translated into Spanish, Haitian Creole, Portuguese, Vietnamese, Mandarin and Russian, including subtitles, interface text and voice-over.Read 15 Oct 2026 · prismsvr.com
- Languages
- Released modules can be translated into Spanish, Haitian Creole, Portuguese, Vietnamese, Mandarin, and Russian.Read 8 Oct 2026 · prismsvr.com
- Licence
- The terms describe the software, algorithms, interfaces, databases and documentation as Prisms intellectual property supplied under an agreement, indicating a proprietary product rather than open source.Read 15 Oct 2026 · prismsvr.com
- Limit: classroom time
- A WestEd feasibility study reported in IEEE Spectrum found 35 minutes was the optimal lesson length in a 45-minute class.Read 15 Oct 2026 · spectrum.ieee.org
- Limit: module duration
- IEEE Spectrum reports that completing a module takes about three days.Read 15 Oct 2026 · spectrum.ieee.org
- Limit: research gap
- A 2025 dissertation states that research on secondary-school VR efficacy, particularly for specific products such as Prisms, remains limited.Read 15 Oct 2026 · digitalcommons.kennesaw.edu
- Limit: supplemental use
- IEEE Spectrum reports the founder describes VR as supplemental and says it is not intended for everyday use.Read 15 Oct 2026 · spectrum.ieee.org
- Notable news
- Prisms announced in its blog that more than 300 districts across 35 U.S. states were expected to use its model during the 2024-2025 academic year.Read 15 Oct 2026 · prismsvr.com
- NSF award
- The federal SBIR record shows Prisms of Reality received a $224,974 Phase I NSF award in 2020.Read 15 Oct 2026 · sbir.gov
- Praise: concrete real-world learning
- A Georgia school system report says students found abstract math more concrete and connected the lessons to real-world problem solving.Read 15 Oct 2026 · dcssga.org
- Praise: engagement and understanding
- A 2025 Kennesaw State dissertation reports participating teachers perceived increased student engagement and deeper conceptual understanding with Prisms.Read 15 Oct 2026 · digitalcommons.kennesaw.edu
- Praise: teacher controls and feedback
- An independent teacher testimonial highlighted rich graphics, hints during confusion, completion rewards and a dashboard that showed student activity and status.Read 15 Oct 2026 · prismsvr.com
- Privacy and compliance
- The AI policy says AI processing complies with FERPA and COPPA; the terms designate Prisms as a school official with a legitimate educational interest in shared student data.Read 8 Oct 2026 · prismsvr.com
- Professional development
- Implementation includes curriculum integration, a teacher institute, coached lesson studies, asynchronous learning and ongoing technical support.Read 15 Oct 2026 · prismsvr.com
- Rating on Quest Store DB
- 2.7 out of 5 from 79 ratings and 24 reviews.Read 15 Oct 2026 · queststoredb.com
- Real-world missions
- Lessons place students in scenarios such as landfill planning and environmental analysis, then have them model data and solve a mission.Read 15 Oct 2026 · prismsvr.com
- Self-hosting
- The service is described as Prisms-hosted learning, dashboard and mobile services governed by order forms; no self-hosting package is described.Read 15 Oct 2026 · prismsvr.com
- Skill builders
- Separate kinesthetic skill-building modules let students practice procedures for speed and efficiency after conceptual lessons.Read 15 Oct 2026 · prismsvr.com
- Target grades
- The curriculum targets bottleneck concepts mainly in grades 7 through 11, with libraries spanning middle-school math, Algebra 1, geometry, advanced algebra, chemistry and biology.Read 15 Oct 2026 · prismsvr.com
- Teacher dashboard
- Teachers can monitor students live through casting or an event timeline and provide feedback during VR lessons.Read 15 Oct 2026 · prismsvr.com
- Transfer activities
- VR synthesis and paper-and-pencil activities connect headset experiences to standards vocabulary, notation and new contexts.Read 15 Oct 2026 · prismsvr.com
- Who it serves
- Prisms invites schools and district leaders to request a demonstration or pilot and describes its offering for educators and parents.Read 8 Oct 2026 · prismsvr.com
Plans and prices
Strong points and limits
Strong points
- More than 100 grades 6–12 modules
- Real-time teacher monitoring and feedback
- Multilingual released modules
- Teacher-overridable AI mastery classifications
- On-demand support and coaching
Limits
- Pricing is available on request
- Listed headset support is Oculus Quest 1
- Partnerships use fixed license quantities
- Initial contract term is one year
Who it suits
Prisms is aimed at schools, district leaders, educators, and parents seeking mixed-delivery VR-supported math and science learning.
Verdict
Prisms combines VR classroom equipment, spatial lessons, teacher monitoring, and AI feedback for secondary math and science. Schools must request a partnership or pilot and align scope, licenses, and contract terms.
Where Specifiction places it
- Virtual Reality Software#8 of 308.1
- Virtual Reality Learning Platforms#9 of 248.1