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Schematic Renderer

github.com

WebAPI
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Spec score 7.0 #32 of 42 in Minecraft Schematic Tools

Spec sheet

Purpose
Schematic Renderer is a 3D rendering library for Minecraft schematic files, including .schematic, .schem, and .litematic.Read 11 Oct 2026 · github.com
API
The library exposes methods to load schematics from URLs, focus the camera, and capture or download screenshots.Read 11 Oct 2026 · github.com
Support
The README directs contributors to a contributing guide and provides no customer support terms.Read 11 Oct 2026 · github.com
License
The project is licensed under the GNU Affero General Public License v3.0.Read 11 Oct 2026 · github.com
Camera controls
It provides orbit, fly, and creative camera modes, including first-person WASD and mouse navigation.Read 11 Oct 2026 · github.com
Controls
It provides orbit, fly, and creative camera modes, including first-person WASD and mouse navigation.Read 11 Oct 2026 · github.com
Export
The sidebar documentation lists model export formats OBJ, STL, and GLTF, and the API can capture PNG or JPEG screenshots.Read 11 Oct 2026 · github.com
Input support
It supports standard Minecraft resource packs in .zip format and generates a texture atlas automatically.Read 11 Oct 2026 · github.com
Integration
The library can be added with a single-file UMD build or installed as an npm package for bundlers such as Vite, Webpack, and Rollup.Read 11 Oct 2026 · github.com
Interior inspection
Real-time rendering bounds can be used to slice schematics and inspect their interiors.Read 11 Oct 2026 · github.com
Isometric view
Its isometric mode supports customizable angles and smart framing.Read 11 Oct 2026 · github.com
Maker details
The repository page identifies the project under the Schem-at GitHub account but provides no maker headquarters or founding date.Read 11 Oct 2026 · github.com
Multiple views
A shared renderer context can reuse resource packs, texture atlases, and a worker pool across multiple renderer instances.Read 11 Oct 2026 · github.com
Rendering
It uses Three.js and Rust/WASM with multithreaded Web Workers for mesh generation.Read 11 Oct 2026 · github.com
Rendering effects
It supports adaptive SSAO, SMAA anti-aliasing, and gamma correction.Read 11 Oct 2026 · github.com
Rendering performance
It uses Rust/WASM and multithreaded Web Workers for mesh generation.Read 11 Oct 2026 · github.com
Resource packs
It loads standard Minecraft resource packs in .zip format and generates texture atlases automatically.Read 11 Oct 2026 · github.com
Schematic comparison
Its diff engine classifies changes as added, removed, changed, or swapped and offers exact, shape, structural, redstone, and redstone-survival comparison presets.Read 11 Oct 2026 · github.com
Schematic inspection
Real-time rendering bounds can hide parts of a schematic to inspect its interior.Read 11 Oct 2026 · github.com
Security and compliance
The repository page provides no security or compliance information in its About section.Read 11 Oct 2026 · github.com
Simulation
Optional redstone and mechanism simulation support is powered by Nucleation.Read 11 Oct 2026 · github.com

Where Specifiction places it

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