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SLADE3

slade.mancubus.net

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Spec score 8.1 #5 of 24 in Game Asset Extractors

What it is

SLADE3 is a free editor for Doom-engine games and source ports, available for Linux, macOS, and Windows. It handles archives and the resources inside them: users can create, open, save, import, export, order, convert, and revert entries, with several archives open in tabs for copying and pasting between them. Supported archive formats include Doom WAD and ZIP/PK3, Quake PAK and WAD2, Build GRP and ART, Shadowcaster DAT and LIB, and Amulets & Armor RES. Its map editor covers Doom, Hexen, and UDMF maps, with 3D editing and automatic sector generation. The text editor offers syntax highlighting, calltips, autocomplete, auto-indent, and find-and-replace. Graphics can be viewed, converted, palette-remapped, and exported to PNG; Doom composite textures can also be edited. SLADE3 plays several audio formats, including MUS, MIDI, XMI, HMI, and HMP. Stable release 3.2.12 is listed alongside beta 3.3.0 Beta 2, which may have bugs, crashes, or unfinished features.

Spec sheet

Purpose
SLADE3 is an editor for Doom-engine games and source ports that can view, modify, write, and convert game-specific and generic formats.Read 2 Oct 2026 · slade.mancubus.net
Intended users
The maker describes SLADE3 as an all-in-one editor for Doom-engine based games and source ports.Read 2 Oct 2026 · slade.mancubus.net
Security
The official pages opened describe product features and support but do not state security certifications or compliance information.Read 2 Oct 2026 · slade.mancubus.net
Support
Users can report bugs or request features through the GitHub issue tracker and discuss SLADE on Discord or the ZDoom forum thread.Read 2 Oct 2026 · slade.mancubus.net
License
The source repository identifies SLADE as GPL-2.0 licensed.Read 30 Sep 2026 · github.com
Archive editing
It supports creating, opening, saving, importing, exporting, ordering, converting, and reverting archive resources.Read 30 Sep 2026 · slade.mancubus.net
Archives
It can create, open, and save archives, import and export files, and manage entries across multiple archives in tabs.Read 2 Oct 2026 · slade.mancubus.net
Audio
The feature list says SLADE3 can play MUS, MIDI, XMI, HMI, HMP, and many other audio file formats.Read 2 Oct 2026 · slade.mancubus.net
Beta status
The latest listed beta is version 3.3.0 Beta 2, and the download page cautions that beta software may have bugs, crashes, or unfinished features.Read 2 Oct 2026 · slade.mancubus.net
Development
The maker describes SLADE as a hobby project worked on in their free time and says donations are optional.Read 2 Oct 2026 · slade.mancubus.net
Development model
The developer says SLADE is worked on in free time as a hobby project and accepts optional donations and code contributions.Read 30 Sep 2026 · slade.mancubus.net
External tools
SLADE3 supports ACS compilation with the external ACC program and PNG optimization with external PNGOUT, PNGCrush, and DeflOpt programs.Read 2 Oct 2026 · slade.mancubus.net
Graphics
Graphics can be viewed, palette-remapped, converted between formats, and exported to PNG.Read 30 Sep 2026 · slade.mancubus.net
Graphics and textures
It can view and convert graphics and edit Doom composite textures, including ZDoom texture definitions.Read 2 Oct 2026 · slade.mancubus.net
Latest beta
Version 3.3.0 Beta 2 is available for Windows, Linux, and macOS; the maker warns that beta software may contain bugs, crashes, and unfinished features.Read 30 Sep 2026 · slade.mancubus.net
Map editing
Its map editor supports Doom, Hexen, and UDMF maps, automatic sector generation, and 3D editing.Read 2 Oct 2026 · slade.mancubus.net
Map editor
The map editor supports Doom, Hexen, and UDMF maps, 3D editing, automatic sector generation, and advanced source-port features.Read 30 Sep 2026 · slade.mancubus.net
Stable release
The latest stable release listed is 3.2.12 for Windows, Linux, and macOS.Read 30 Sep 2026 · slade.mancubus.net
Supported formats
Supported formats include Doom WAD and ZIP/PK3, Quake PAK/WAD2, Build GRP/ART, and other game formats.Read 2 Oct 2026 · slade.mancubus.net
Tabbed workflow
Users can open multiple archives in tabs and copy or paste between them.Read 30 Sep 2026 · slade.mancubus.net
Text editing
The text editor provides syntax highlighting, function calltips, autocomplete, autoindent, and find and replace.Read 2 Oct 2026 · slade.mancubus.net
Text editor
The text editor provides syntax highlighting, function calltips, autocomplete, auto-indent, and find/replace.Read 30 Sep 2026 · slade.mancubus.net

Plans and prices

SLADE3 Free Desktop editor; beta builds may have bugs, crashes, and unfinished features Read 2 Oct 2026 · slade.mancubus.net

Every SLADE3 plan and price →

Strong points and limits

Strong points

  • Free plan; free.
  • Works across Linux, macOS, and Windows.
  • Opens multiple archives in tabs.
  • Edits Doom, Hexen, and UDMF maps.
  • Supports varied archive, graphics, and audio formats.

Limits

  • Beta builds may contain bugs or crashes.
  • Beta builds may have unfinished features.

Who it suits

SLADE3 suits people editing Doom-engine game archives, maps, graphics, textures, text, and audio. It is available on the three listed desktop platforms and is free.

SLADE3 in depth

Read the full write-up

SLADE3 is a desktop editor for Doom-engine games and source ports, aimed at modders working across game resources rather than just extracting files. Its broad archive and content tools make it a capable free workspace, though the Doom-engine focus and the beta’s instability are meaningful limits.

Overview

SLADE3 brings archive management together with map, graphics, text, and audio tools. That breadth is useful when a project involves several kinds of assets: users can move from archive entries to maps or textures without switching to a single-purpose extractor. The trade-off is specialization; this is a strong fit for Doom-engine work, not a universal editor for every game.

Archive operations are a particular strength. SLADE3 can create, open, save, import, export, order, convert, and revert resources, with batch extraction and repacking for larger jobs. Multiple archives can stay open in tabs, with copy and paste between them, which helps when moving assets across project files.

Format coverage includes Doom WAD and ZIP/PK3, Quake PAK and WAD2, Build GRP and ART, Shadowcaster DAT/LIB, and Amulets & Armor RES, among a wider range of game archives, models, and image and texture formats. That range gives modders flexibility across related resource types, but does not change the software’s core focus on Doom-engine games and source ports.

Key features

Maps and text

The map editor supports Doom, Hexen, and UDMF maps, with 3D editing, automatic sector generation, and advanced source-port features. It suits creators building or revising levels; users who only need to inspect or extract assets may not need this added depth. The text editor includes syntax highlighting, function calltips, autocomplete, auto-indent, and find-and-replace, making it useful for editing project text alongside maps and archives.

Graphics and audio

Graphics can be viewed, palette-remapped, converted between formats, and exported to PNG. SLADE3 can also edit Doom composite textures, including ZDoom texture definitions. Its audio player handles MUS, MIDI, XMI, HMI, HMP, and other formats, so asset inspection extends beyond images and maps.

External tools

ACS compilation uses an external ACC program, while PNG optimization can use PNGOUT, PNGCrush, and DeflOpt. These integrations add useful operations, but require separate tools rather than providing those functions entirely within SLADE3.

Pricing

SLADE3 is free: the desktop plan costs nothing. There are no cheaper tiers to trade against a paid plan. The developer accepts optional donations and code contributions, and describes the software as a hobby project worked on in free time.

The stable release is version 3.2.12 for Windows, Linux, and macOS. Version 3.3.0 Beta 2 is also available on those platforms, but beta software may contain bugs, crashes, or unfinished features. The stable build is the more prudent choice for users who prioritize reliability; the beta is for those willing to accept that risk.

Platforms

SLADE3 runs on Windows, Linux, and macOS. The latest stable release and the listed beta both cover all three platforms, giving desktop users across those systems a choice between the stable version and beta builds.

Who it's for

SLADE3 is best suited to Doom-engine modders and level creators who need one desktop application for archives, maps, graphics, textures, text, and audio. Its format range and archive operations also suit asset editors handling multiple resource types. It is less compelling for someone who needs only a basic extractor or works primarily with games outside its stated focus.

Pros and cons

Pros: Archive editing, batch extraction, and repacking support substantial resource-management work.

Pros: Map, text, graphics, texture, and audio tools bring several parts of Doom-engine editing into one application.

Pros: The software is free and runs on Windows, Linux, and macOS.

Cons: Its focus on Doom-engine games and source ports makes it a specialized rather than general game-asset editor.

Cons: Beta builds may crash or include unfinished features, so users seeking the latest version must accept instability.

Cons: ACS compilation and PNG optimization rely on external programs.

Alternatives

For a broader shortlist of tools in this category, see Game Asset Extractors. Source 2 Viewer is another free, open-source option described as reverse-engineered. AssetRipper offers a free tier and a Premium plan at $10 a month, making it an option to consider if its paid tier fits your needs. OpenKh is free Apache-2.0 software that requires.NET 8.0 Runtime. Rusted PackFile Manager is a free option under an MIT license, with a copyright notice requirement. arcdEx is a free Linux option. Project IGI Game Converter is a free option for macOS and Windows from a maker focused on Project I.G.I. modding and engine tooling. QuickBMS is a free, open-source multiplatform tool. Game Asset Tool is a free Windows download with optional support contributions.

Verdict

Choose SLADE3 if you make or edit Doom-engine content and want archive, map, graphics, text, and audio work in one free desktop editor. Its broad resource workflow is the main reason to choose it; look elsewhere if you need a general-purpose game-asset tool, and favor the stable release if beta crashes or unfinished features are unacceptable.

Verdict

SLADE3 brings archive, map, graphics, text, and audio tools together for Doom-engine projects. The stable 3.2.12 release is listed separately from beta 3.3.0 Beta 2, with the beta carrying a warning about unfinished and unstable software.

Where Specifiction places it

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