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SPECIFICTION
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Teploy Arcade

teploy.com

Free plan Open source WebWindowsmacOSLinuxAPISelf-hosted
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Spec score 8.3 #5 of 25 in Rollback Management

Spec sheet

What it does
Teploy Arcade is a self-hosted control panel for running and managing game servers.Read 21 Oct 2026 · teploy.com
Purpose
Teploy Arcade is a self-hosted control panel for managing game servers on one host.Read 7 Oct 2026 · teploy.com
Deployment
The maker provides Linux and macOS binaries, a container image, and systemd deployment instructions.Read 7 Oct 2026 · teploy.com
Support
Teploy directs users to its documentation or to send support a problem description, command output, and product version.Read 7 Oct 2026 · teploy.com
Maker
Teploy describes itself as a maker of free, open-source tools for deploying, monitoring, and operating self-hosted apps.Read 7 Oct 2026 · teploy.com
Audit log
Actions are recorded in an append-only audit log, including actions made through MCP.Read 21 Oct 2026 · github.com
Authentication
Passwords use PBKDF2-HMAC-SHA256 with 120,000 iterations, per-user salts and constant-time comparison.Read 21 Oct 2026 · github.com
Authentication security
The repository says passwords use PBKDF2-HMAC-SHA256 with 120,000 iterations, per-user salts, and constant-time comparison.Read 7 Oct 2026 · github.com
Backups
Backups pause world saves, flush data, archive the files and resume saves afterward.Read 21 Oct 2026 · teploy.com
Beta status
The project describes itself as beta and says its repository records untested and deliberately deferred areas.Read 21 Oct 2026 · teploy.com
Configuration model
Each game server is defined by a JSON file containing its image, ports, protocols, data path and readiness line.Read 21 Oct 2026 · teploy.com
Console
The live console uses a replay buffer and sequence numbers so reconnecting clients can catch up on missed output.Read 7 Oct 2026 · teploy.com
Console commands
Commands are sent through RCON rather than a panel process pipe.Read 21 Oct 2026 · teploy.com
Docker requirement
Running real game servers requires a Docker daemon on the same host; without one Arcade uses an in-process simulator.Read 7 Oct 2026 · github.com
Docker validation
The repository records an end-to-end Docker test with Paper 1.20.4, console commands, a 166 MB backup and graceful stopping.Read 21 Oct 2026 · github.com
Documentation depth
The repository includes README, deployment, planning, bug, issue and TODO documents covering installation, architecture and known gaps.Read 21 Oct 2026 · github.com
Embedded frontend
The frontend is embedded into one static Go binary, so no separate frontend installation is required.Read 21 Oct 2026 · github.com
Extensibility
Templates are local JSON files, so adding a game can be done by dropping in a file and restarting without code changes.Read 21 Oct 2026 · github.com
Install formats
Releases provide static Linux and macOS binaries for amd64 and arm64, a container image and a systemd unit.Read 21 Oct 2026 · github.com
Launch news
Teploy announced its broader deployment platform on January 14, 2026, describing self-hosted deployment as its core cost-saving approach.Read 21 Oct 2026 · teploy.com
Licence
The Arcade repository is licensed under the MIT licence.Read 21 Oct 2026 · github.com
License and maturity
The product is MIT licensed and described as beta.Read 7 Oct 2026 · github.com
Limit: audit findings
A September 12, 2026 audit reported one critical and nine additional findings, including backup or restore races with start and delete operations.Read 21 Oct 2026 · github.com
Limit: deployment scope
The panel manages game containers on a single host rather than a multi-host fleet.Read 21 Oct 2026 · github.com
Limit: persistence
State is stored in a JSON file rather than PostgreSQL, and metrics are kept only in memory and lost on restart.Read 21 Oct 2026 · github.com
Limit: production readiness
The repository says its deployment configuration has not been run on a real VPS and that network-partition and disk-full behavior remain unfinished.Read 21 Oct 2026 · github.com
Limit: quotas
Per-volume disk quotas are not implemented, so displayed limits are declared values rather than enforced quotas.Read 21 Oct 2026 · github.com
Limit: scheduled backups
Scheduled backups are explicitly listed as not implemented.Read 21 Oct 2026 · github.com
Live console
Console output is streamed live with replay buffering and sequence numbers so reconnecting clients can recover missed output.Read 21 Oct 2026 · teploy.com
MCP integration
Arcade exposes a JSON-RPC 2.0 MCP endpoint with namespaced tools for server lists, console, lifecycle actions, backups, and host status.Read 7 Oct 2026 · github.com
MCP interface
A JSON-RPC MCP endpoint at /api/mcp exposes namespaced arcade tools for server listing, status, console, lifecycle and backups.Read 21 Oct 2026 · github.com
MCP safety scope
MCP deliberately omits delete, restore and user-management operations, and refuses kill because it can lose unsaved chunks.Read 21 Oct 2026 · github.com
Minecraft support
The product supports Minecraft Java and Bedrock editions.Read 21 Oct 2026 · teploy.com
Other documented limits
The repository says scheduled backups are not implemented and metrics are held in memory and lost on restart.Read 7 Oct 2026 · github.com
Plugin handling
Plugins and mods can be listed, enabled, disabled, deleted and installed from a supplied URL, but there is no Modrinth or Spigot catalogue.Read 21 Oct 2026 · github.com
Plugin installation limit
Plugins can be installed from a supplied URL, but there is no Modrinth or Spigot catalogue browser.Read 7 Oct 2026 · github.com
Privacy posture
Teploy says its self-hosted binaries have no telemetry endpoint, no accounts and no phone-home behavior, with data remaining on the operator's servers.Read 21 Oct 2026 · teploy.com
Public API
The HTTP API exposes host, template, server, lifecycle, settings, metrics, files, backups, authentication, users, audit and event endpoints.Read 21 Oct 2026 · github.com
Repository activity
The public repository page shows 59 commits, zero stars and zero forks.Read 21 Oct 2026 · github.com
Restore behavior
Restores are performed through staging rather than replacing the active tree immediately.Read 21 Oct 2026 · teploy.com
Roles
The access model provides admin, operator and viewer roles enforced per route.Read 21 Oct 2026 · teploy.com
Simulator
The simulator starts in about 2.5 seconds and can emit Minecraft-like logs, track players and answer console commands.Read 21 Oct 2026 · github.com
Supported games
Listed game templates include Vanilla, Paper, Purpur, Spigot, Fabric, Forge, NeoForge, Bedrock Edition, Velocity, Terraria, Valheim, Rust, Palworld and CS2.Read 21 Oct 2026 · teploy.com
System requirement
Running real game servers requires a Docker daemon on the same host; without Docker the panel uses an in-process simulator.Read 21 Oct 2026 · github.com
Templates
Game definitions use JSON files, so a game can be added without changing code.Read 7 Oct 2026 · teploy.com

Plans and prices

Free Free Free to use; no paid tier stated self-hosted · beta · MIT licensed Read 21 Oct 2026 · teploy.com
Teploy Arcade Free Free, open source; self-hosted Read 7 Oct 2026 · teploy.com

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