Wonder3D
github.com
Spec sheet
- Purpose
- Wonder3D reconstructs textured 3D meshes from a single-view image.Read 7 Oct 2026 · github.com
- Platforms
- The README provides Linux setup, points Windows users to a separate branch, and links a Hugging Face demo.Read 7 Oct 2026 · github.com
- Integrations
- The documented workflow uses Hugging Face Diffusers and checkpoints, and describes using SAM and Clipdrop or rembg for foreground masks.Read 7 Oct 2026 · github.com
- License
- The repository states that Wonder3D is under the MIT license and free to use with acknowledgement.Read 7 Oct 2026 · github.com
- Founded
- 2023Read 28 Sep 2026 · github.com
- Contact and collaboration
- The project invites collaboration and lists [email protected] for contact.Read 7 Oct 2026 · github.com
- Generation
- It generates consistent multi-view normal maps and corresponding color images using cross-domain diffusion.Read 7 Oct 2026 · github.com
- Generation method
- It generates consistent multi-view normal maps and corresponding color images with a cross-domain diffusion model, then uses normal fusion for reconstruction.Read 7 Oct 2026 · github.com
- Hardware
- The example pipeline moves to CUDA when available, and the repository provides a one-GPU inference configuration.Read 7 Oct 2026 · github.com
- Input guidance
- The README says front-facing images with fewer occlusions generally produce better reconstructions.Read 7 Oct 2026 · github.com
- Input preparation
- The README suggests using Clipdrop or rembg to segment the foreground object.Read 7 Oct 2026 · github.com
- Intended uses
- The project page shows examples involving Houdini, 3D asset creation, 3D printing, 2D designs, and animal images.Read 7 Oct 2026 · xxlong.site
- Local demos
- The repository provides local Gradio demos for generating normals and colors and for mesh reconstruction.Read 7 Oct 2026 · github.com
- Mesh extraction
- It provides Instant-NSR and NeuS-based mesh extraction workflows.Read 7 Oct 2026 · github.com
- Model dependencies
- The inference instructions call for downloaded checkpoints and a Segment Anything Model checkpoint.Read 7 Oct 2026 · github.com
- Multi-view attention
- The method uses multi-view cross-domain attention to exchange information across views and image modalities.Read 7 Oct 2026 · xxlong.site
- Notable limits
- The README says the implementation supports six views and 256×256 generation, and resizes input images to that resolution.Read 7 Oct 2026 · github.com
- Output limits
- The current implementation supports six views and resizes input images to 256×256 for generation.Read 7 Oct 2026 · github.com
- Processing time
- The project says reconstruction takes about 2–3 minutes.Read 7 Oct 2026 · xxlong.site
- Reconstruction caveat
- The README says occluded inputs can produce worse reconstructions because six views may not cover the complete object.Read 7 Oct 2026 · github.com
- Reconstruction options
- The repository documents Instant-NSR and NeuS mesh extraction; it says NeuS uses less GPU memory and favors smooth surfaces but takes longer and may produce less sharp textures.Read 7 Oct 2026 · github.com
- Reconstruction speed
- The project says reconstruction takes about 2–3 minutes.Read 7 Oct 2026 · xxlong.site
- Support and collaboration
- The README invites questions and collaboration by email at [email protected].Read 7 Oct 2026 · github.com
- Supported systems
- The README provides Linux setup instructions and points Windows users to a separate setup branch.Read 7 Oct 2026 · github.com
- Training
- The repository includes two training scripts and describes a two-stage training process.Read 7 Oct 2026 · github.com
Where Specifiction places it
- AI 3D Model Generators#23 of 247.1