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1964 GEPD Edition vs BizHawk

1964 GEPD Edition

github.com

BizHawk

github.com

Side by side

Figure1964 GEPD EditionBizHawk
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WindowsYesYes
LinuxYesYes
Plans published11
Spec score · Nintendo 64 Emulators8.5 (#2)7.9 (#9)

Plans

1964 GEPD Edition

  • 1964 GEPD EditionFree

1964 GEPD Edition pricing →

BizHawk

  • BizHawkFree

BizHawk pricing →

In their own words

1964 GEPD Edition

1964 GEPD Edition is a modified version of 1964 version 0.8.5, built for use with the Mouse Injector for GoldenEye and Perfect Dark. Its stated scope is narrow: the maker says its changes benefit GoldenEye 007 and Perfect Dark for Nintendo 64, along with ROM hacks of those games. Other games may gain nothing or be negatively affected, and ROM support outside those titles is poor. The emulator is free and game ROMs are not included. Downloads include standard, no-DRP, and Steam Deck ZIP bundles; the no-DRP bundle omits Discord Integration, and the Steam Deck bundle is described as preconfigured for Steam Deck. Supported platforms are Windows and Linux, with a Linux/Wine demo linked by the release. The release provides MD5, SHA-1, and CRC32 hashes for its three ZIP downloads and links to VirusTotal results marked 1/61. Setup instructions and a detailed FAQ are in bundle_readme.txt, with video tutorials also linked. The repository lists a GPL-2.0 license. It was archived as read-only on September 1, 2026; the maker describes the edition as feature complete since 2023 and retained for archival purposes and older mods.

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BizHawk

BizHawk is a free multi-system emulator for Windows and Linux, built around the EmuHawk interface. It is aimed at Tool-Assisted Speedrunners and combines playback with recording and debugging. The project lists systems including 3DO, Apple II, arcade machines, Atari, Commodore, Nintendo, Sega, and PlayStation consoles. EmuHawk provides 10 hotkey-operated save slots as well as unlimited named savestates, along with speed adjustment, frame stepping, and rewind. Users can record input as TAS movies and save screenshots, audio, and video. Debugging tools let users inspect, search, and edit memory across emulated hardware, while Lua or C#.NET can control the core and frontend programmatically. Keyboard, mouse, and gamepad hotkeys can be rebound, and an input mapper covers emulated gamepads and peripherals. The Linux build targets x86_64 and omits Mupen64Plus for N64. Current releases are unavailable on Android and iOS; macOS use is limited to older releases or technical workarounds.

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