3D AI Studio vs InstantMesh
3D AI Studio
3daistudio.comInstantMesh
github.comSide by side
| Figure | 3D AI Studio | InstantMesh |
|---|---|---|
| Price from | $12/mo | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Linux | — | Yes |
| API | Yes | — |
| Self-hosted | — | Yes |
| Plans published | 7 | 1 |
| Spec score · AI 3D Model Generators | 8.2 (#9) | 7.7 (#17) |
| Purpose | The service generates 3D models from text prompts or uploaded images. | InstantMesh is a feed-forward framework for generating a 3D mesh from a single image using the LRM/Instant3D architecture. |
Plans
3D AI Studio
- One-Time 2,000 Credits$34, paid once
- One-Time 5,000 Credits$69, paid once
- One-Time 35,000 Credits$399, paid once
- Basic$12 a month
- Studio$23 a month
- Pro$139 a month
- One-Time$399, paid once
In their own words
3D AI Studio
3D AI Studio generates 3D models from text prompts or uploaded images. It also provides AI image generation and editing, texturing, quad remeshing, animation tools, and a built-in render engine. Flow is a node-based canvas for chaining image, text, 3D, video, and batch steps into reusable workflows. Users can choose Prism engines or external engines including Meshy, Tripo, Rodin, and Hunyuan. Exports include FBX, GLB, OBJ, STL, 3MF, USDZ, and BLEND for Unity, Unreal Engine, Blender, or 3D printers. New users receive free credits without a credit card; image-to-3D and text-to-3D cost 20 credits each, while Texture AI, Remesh, and LOD generation are free. The REST API uses pay-as-you-go credits, asynchronous polling, and a default limit of three requests per minute per key. Generated assets are described as private, user-owned, and commercially usable. Browser and API access are available.
InstantMesh
InstantMesh is a free, Apache-licensed framework that generates a 3D mesh from one image using the LRM/Instant3D architecture. It runs on Linux in a local or self-hosted setup. A Gradio demo starts with `python app.py`, while `run.py` offers command-line generation. The default export is an OBJ mesh with vertex colors; an alternative adds a texture map and takes longer. rembg can segment the foreground object, or that step can be skipped when the source already has an alpha mask. Four sparse-view reconstruction model variants and a customized Zero123++ UNet for white-background image generation are included. Docker deployment is documented. The recommended environment uses Python 3.10 or later, PyTorch 2.1.0 or later and CUDA 12.1 or later; two GPUs can reduce demo memory use. Training code is included, but the training dataset is unavailable because of its size. Community implementations are noted for ComfyUI, Replicate and Google Colab.