3D AI Studio vs PartCrafter
3D AI Studio
3daistudio.comPartCrafter
github.comSide by side
| Figure | 3D AI Studio | PartCrafter |
|---|---|---|
| Price from | $12/mo | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | — | Yes |
| Linux | — | Yes |
| API | Yes | — |
| Self-hosted | — | Yes |
| Plans published | 7 | 1 |
| Spec score · AI 3D Model Generators | 8.2 (#9) | 8.3 (#8) |
| Purpose | The service generates 3D models from text prompts or uploaded images. | PartCrafter generates multiple structured 3D parts and objects from a single RGB image in one pass. |
| Support | The pricing page describes responsive team support and includes priority support on Pro; it also lists [email protected] for support requests. | The repository invites users to contact the maintainer by email or open an issue with questions or suggestions. |
Plans
3D AI Studio
- One-Time 2,000 Credits$34, paid once
- One-Time 5,000 Credits$69, paid once
- One-Time 35,000 Credits$399, paid once
- Basic$12 a month
- Studio$23 a month
- Pro$139 a month
- One-Time$399, paid once
In their own words
3D AI Studio
3D AI Studio generates 3D models from text prompts or uploaded images. It also provides AI image generation and editing, texturing, quad remeshing, animation tools, and a built-in render engine. Flow is a node-based canvas for chaining image, text, 3D, video, and batch steps into reusable workflows. Users can choose Prism engines or external engines including Meshy, Tripo, Rodin, and Hunyuan. Exports include FBX, GLB, OBJ, STL, 3MF, USDZ, and BLEND for Unity, Unreal Engine, Blender, or 3D printers. New users receive free credits without a credit card; image-to-3D and text-to-3D cost 20 credits each, while Texture AI, Remesh, and LOD generation are free. The REST API uses pay-as-you-go credits, asynchronous polling, and a default limit of three requests per minute per key. Generated assets are described as private, user-owned, and commercially usable. Browser and API access are available.
PartCrafter
PartCrafter is a free, open-source model that generates multiple 3D parts and objects from a single RGB image. It can handle individual objects and complex scenes, producing distinct meshes with meaningful part structure without requiring a pre-segmented image. Its architecture represents parts with disentangled latent tokens and uses hierarchical attention to pass information within and across parts. Local inference scripts can remove backgrounds and optionally apply style transfer to adapt real-world photos toward the rendered-image domain used for training. An optional vision-language feature can suggest the number of parts; Gemini is the default provider, and the provider architecture can be extended. Pretrained object-level and scene-level weights are hosted on Hugging Face. Installation is from the GitHub repository in a Python environment, and inference requires a CUDA-enabled GPU with at least 8 GB of VRAM. The linked Hugging Face demo is paused, though its page says users can ask the authors to restart it. The repository lists an MIT license and provides the software as-is, without warranty.