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SPECIFICTION
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3DCoat vs Avaturn

3DCoat

3dcoat.com

Avaturn

avaturn.dev

Side by side

Figure3DCoatAvaturn
Price from€379/mo$800/mo
Free plan——
Free trialYes—
Open source——
Web—Yes
WindowsYesYes
macOSYesYes
LinuxYes—
iOS—Yes
Android—Yes
API—Yes
Plans published22
Spec score · Game Character Creation Software8.7 (#5)8.0 (#14)
Integrations3DCoat supports AppLinks for exchanging models with other 3D applications and describes Photoshop layer exchange using keyboard shortcuts.The developer docs list integration tutorials and SDKs for Unity, Unreal Engine, HTML and JavaScript including Three.js, Android and iOS.

Plans

3DCoat

  • 3DCoat 2026 Individual Node-locked€379 a month
  • 3DCoat 2026 Individual Node-locked€379, paid once

3DCoat pricing →

Avaturn

  • PRO$800 a month
  • EnterprisePriced on request

Avaturn pricing →

In their own words

3DCoat

3DCoat is a desktop application for sculpting, retopology, UV editing, PBR texture painting, and rendering, available for Linux, macOS, and Windows. Its painting workflows include microvertex, per-pixel, and Ptex, alongside Smart Materials and textures up to 16K. Sculpting tools include voxel work without topological constraints, Boolean operations, and adaptive dynamic tessellation. Retopology can be automatic with user-defined edge loops or manual. AppLinks support model exchange with other 3D applications, and the product describes Photoshop layer exchange through keyboard shortcuts. A 30-day trial is followed by Free Learning mode, which has export restrictions and bars commercial use of exported work. That mode limits.3b projects to 20 sculpt objects and 10 layers, caps OBJ exports by workspace triangle counts, and watermarks textures above 512×512. The listed 3DCoat 2026 Individual Node-locked plan is €379 a month and includes 12 months of free updates. A license can be installed on two machines, but only one copy can run at a time.

Visit 3dcoat.com

Avaturn

Avaturn creates realistic 3D avatars from 2D photos for games, apps, and metaverses. Its generative AI makes a recognizable avatar, which users can customize by changing body shape, clothes, accessories, hairstyles, shoes, and glasses; the site says this supports more than 10,000 possible looks. Avatars export as 3D models for Blender, Unity, Unreal Engine, Maya, Cinema4D, or other 3D environments. They include a humanoid rig, ARKit blendshapes, and visemes, and work with Mixamo animations and VTubing software. Developer tutorials and SDKs cover Unity, Unreal Engine, HTML and JavaScript, Android, and iOS. Listed integrations are free, without limits on avatar creation or exports. The API and web SDK require a paid package; PRO costs $800 a month and includes API and SDK access. Unity supports WebGL and Android/iOS, while standalone Windows and Mac use requires contacting Avaturn. The native Unreal Engine SDK is in beta, requires a paid plan, and is available by contacting Avaturn.

Visit avaturn.dev