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3DCoat vs InstaMAT

3DCoat

3dcoat.com

InstaMAT

instamaterial.com

Side by side

Figure3DCoatInstaMAT
Price from€379/mo$3/mo
Free plan—Yes
Free trialYes—
Open source——
WindowsYesYes
macOSYesYes
LinuxYesYes
Plans published28
Spec score · Game Texture Software8.7 (#3)8.1 (#13)
Integrations3DCoat supports AppLinks for exchanging models with other 3D applications and describes Photoshop layer exchange using keyboard shortcuts.The site lists integrations for Maya, 3ds Max, Blender, Unity, and Unreal Engine.

Plans

3DCoat

  • 3DCoat 2026 Individual Node-locked€379 a month
  • 3DCoat 2026 Individual Node-locked€379, paid once

3DCoat pricing →

InstaMAT

  • Pioneer LicenseFree
  • Pro License$36 a year
  • Indie License$96 a year
  • Indie Game License$320 a year
  • Perpetual Indie License$489, paid once
  • Perpetual Pro License$989, paid once
  • AAA Game License$3,333 a year
  • Enterprise LicensePriced on request

InstaMAT pricing →

In their own words

3DCoat

3DCoat is a desktop application for sculpting, retopology, UV editing, PBR texture painting, and rendering, available for Linux, macOS, and Windows. Its painting workflows include microvertex, per-pixel, and Ptex, alongside Smart Materials and textures up to 16K. Sculpting tools include voxel work without topological constraints, Boolean operations, and adaptive dynamic tessellation. Retopology can be automatic with user-defined edge loops or manual. AppLinks support model exchange with other 3D applications, and the product describes Photoshop layer exchange through keyboard shortcuts. A 30-day trial is followed by Free Learning mode, which has export restrictions and bars commercial use of exported work. That mode limits.3b projects to 20 sculpt objects and 10 layers, caps OBJ exports by workspace triangle counts, and watermarks textures above 512×512. The listed 3DCoat 2026 Individual Node-locked plan is €379 a month and includes 12 months of free updates. A license can be installed on two machines, but only one copy can run at a time.

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InstaMAT

InstaMAT Studio is a content-creation platform for making generative materials, texturing assets, building procedural graphs, and painting in 3D. Its library contains 1,000+ materials and variations, with rendering up to 16k resolution. The non-destructive layering workflow supports UDIM tiles and multiple materials per asset in one project. Materialize Image makes procedural PBR materials from a single image; other listed AI tools include super-resolution and image synthesis. For production workflows, InstaMAT Pipeline supports command-line execution, batch processing, CI/CD integration, and a C++ SDK. Integrations for Maya, 3ds Max, Blender, Unity, and Unreal Engine provide material-library access, real-time viewport preview, and asset exchange. The platform runs on Windows, macOS, and Linux. The free Pioneer License has a revenue or funding threshold under $100,000, and commercial use requires attribution when content is shared, published, or delivered to a client. Paid plans start at $8/mo billed annually.

Visit instamaterial.com