3DCoat vs World Machine
3DCoat
3dcoat.comWorld Machine
world-machine.comSide by side
| Figure | 3DCoat | World Machine |
|---|---|---|
| Price from | €379/mo | $119/mo |
| Free plan | — | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| Plans published | 2 | 9 |
| Spec score · Game Texture Software | 8.7 (#3) | 8.4 (#10) |
| Spec score · 3D modeling software | 8.6 (#28) | 8.9 (#18) |
| Free plan | Yes | Yes |
| What it does | 3DCoat combines sculpting, retopology, UV editing, PBR texture painting, and rendering in one application. | World Machine is desktop procedural terrain software that generates landscapes and exports heightmaps, masks, meshes and PBR textures for creative pipelines. |
Plans
3DCoat
- 3DCoat 2026 Individual Node-locked€379 a month
- 3DCoat 2026 Individual Node-locked€379, paid once
World Machine
- Indie$119 a month
- Professional$299 a month
- Studio Site$1,999 a month
- BasicFree
- BasicFree
- Indie$119, paid once
- Indie to Professional upgrade$180, paid once
- Professional$299, paid once
- Studio Site$1,999, paid once
In their own words
3DCoat
3DCoat is a desktop application for sculpting, retopology, UV editing, PBR texture painting, and rendering, available for Linux, macOS, and Windows. Its painting workflows include microvertex, per-pixel, and Ptex, alongside Smart Materials and textures up to 16K. Sculpting tools include voxel work without topological constraints, Boolean operations, and adaptive dynamic tessellation. Retopology can be automatic with user-defined edge loops or manual. AppLinks support model exchange with other 3D applications, and the product describes Photoshop layer exchange through keyboard shortcuts. A 30-day trial is followed by Free Learning mode, which has export restrictions and bars commercial use of exported work. That mode limits.3b projects to 20 sculpt objects and 10 layers, caps OBJ exports by workspace triangle counts, and watermarks textures above 512×512. The listed 3DCoat 2026 Individual Node-locked plan is €379 a month and includes 12 months of free updates. A license can be installed on two machines, but only one copy can run at a time.
World Machine
World Machine is procedural 3D terrain-generation software for artists creating realistic or stylized landscapes, including game, film, and visualization work. Its node graph offers more than 100 devices for terrain, erosion, rivers, masks, materials, and outputs. Simulations cover flow-based and thermal erosion, snow accumulation, river channels, lakes, and coastal erosion; Dragontail Peak adds terrain with overhangs, cliff faces, and caves. Exports include heightfields, meshes, masks, and PBR textures in standard formats, with listed file types including RAW, EXR, TIFF, PNG, TER, OBJ, glTF, and GLB. Compatible tools named by the maker include Unreal Engine, Unity, Godot, Blender, Maya, and Cinema 4D. Professional and higher editions support tiled builds for worlds larger than memory and can resume builds after interruption. The free Basic edition has the Indie toolset but caps each output asset at 1025×1025 pixels and is limited to non-commercial use. Paid plans are Indie at $119 a month, Professional at $299 a month, and Studio Site at $1,999 a month. It runs on Linux, macOS, and Windows.