5Stack vs Asobi
5Stack
5stack.ggAsobi
asobi.devSide by side
| Figure | 5Stack | Asobi |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | Yes | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| API | Yes | Yes |
| Self-hosted | — | Yes |
| Plans published | 1 | 1 |
| Spec score · Game Matchmaking Software | 8.2 (#14) | 8.8 (#7) |
| Integrations | The listed integrations include Discord, Valve and FACEIT match imports, and external streaming sources Twitch, YouTube, and Kick. | Official client SDKs are listed for Unreal, Unity, Godot, Defold, TypeScript/JavaScript, Dart/Flutter, and Lua. |
| Intended users | The maker describes the platform for communities and Discord servers, league and tournament operators, server hosts, organizations, schools, and LANs. | The repository describes Asobi as intended for solo developers and small teams building indie 2D multiplayer games. |
| Support | The maker's documentation directs users to Discord for questions, help, and contact with people running 5Stack. | The maker invites users to ask questions and share projects in its Discord community. |
Plans
In their own words
5Stack
5Stack is a free, self-hosted Counter-Strike 2 competition platform for communities, Discord servers, leagues, tournament operators, server hosts, organizations, schools, and LANs. It combines server provisioning, matchmaking, tournaments, statistics, replays, broadcasts, and community moderation. Players can queue for 1v1, 2v2, or 5v5 matches, with party support and regional matching based on latency. Organizers can run Single Elimination, Double Elimination, Round Robin, and Swiss formats, including multi-stage brackets and seasonal leagues. Match analysis includes economy breakdowns, clutches, roles, heatmaps, and movement paths. Browser-based 2D and 3D replays, demo playback, and automatic highlights are available; some rendering requires a GPU node. Broadcast tools include Stream Deck control, scoreboard overlays, a public watch hub, and picture-in-picture. Integrations include Discord, Valve and FACEIT imports, Twitch, YouTube, and Kick. Hosting requires a Linux server and domain, and GPU features require an NVIDIA GPU on native Linux.
Asobi
Asobi is an open-source multiplayer game backend built on Erlang/OTP for solo developers and small teams making indie 2D games. It provides authentication, matchmaking, real-time sync, leaderboards, a virtual economy, social features, cloud saves, and an admin dashboard. Developers can build ephemeral matches or persistent worlds with lazily loaded zones. Lua match logic can be changed while a match runs, with updates taking effect on the next tick. Official client SDKs are listed for Unreal, Unity, Godot, Defold, TypeScript/JavaScript, Dart/Flutter, Lua, and LÖVE. Monitoring includes OpenTelemetry integration, structured logging, and telemetry events for matches, queues, and connections. The Apache 2.0 core can run locally with Docker Compose or be self-hosted as a Docker container. Asobi Cloud is hosted on Hetzner in Germany and uses EU-only infrastructure subprocessors, but is invite-only while studios are onboarded. The project is single-node by design and pre-1.0, so minor breaking API changes may occur before 1.0.