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86Box vs ares

86Box

86box.net

ares

ares-emu.net

Side by side

Figure86Boxares
Price fromFreeFree
Free planYesYes
Free trial——
Open source—Yes
WindowsYesYes
macOSYesYes
LinuxYesYes
Self-hosted—Yes
Plans published12
Spec score · Multi-System Emulators8.2 (#15)8.9 (#2)
License86Box is released under the GNU General Public License version 2 or later.The source code is distributed under the ISC license.
Purpose86Box emulates x86-based IBM PC systems and compatibles from 1981 through systems based on the PCI bus.ares is a cross-platform, open-source multi-system emulator focused on accuracy and preservation.

Plans

86Box

  • 86BoxFree

86Box pricing →

ares

  • aresFree
  • FreeFree

ares pricing →

In their own words

86Box

86Box is a free emulator for x86-based IBM PC systems and compatibles, covering machines from 1981 through PCI-bus systems. It emulates processors from the 8086 through the Pentium with an emphasis on accuracy and supports configurable machines such as the IBM PC 5150 and IBM PS/2 line. Users can select video adapters, sound cards, network adapters, hard-disk controllers, and SCSI adapters. Supported guest systems include MS-DOS, older Windows releases, OS/2, many Linux distributions, BeOS, and NEXTSTEP. MIDI output can use Windows MIDI support, FluidSynth, or emulated Roland synthesizers. 86Box runs on Windows, Linux, and macOS and is released under the GNU General Public License version 2 or later. The project offers stable and experimental builds; experimental versions may be less stable or slower. Most emulation logic runs in one thread, so results depend on host and guest configuration. A BIOS is required. The project recommends manager applications for multiple virtual machines, while its built-in manager is still a preview.

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ares

ares is a free, open-source emulator for multiple systems, with a stated focus on accuracy and preservation. It supports systems including Arcade, Atari 2600, WonderSwan, ColecoVision, NES, SNES, Nintendo 64, and PlayStation, though some listed systems are experimental. Playback options include save states, run-ahead, rewind, and fast-forward. Pixel shaders and optional color correction can alter display characteristics, while Virtual Game-Pads let users configure controls for use across emulated systems. The interface framework uses WinAPI on Windows, Cocoa on macOS, and GTK2 or GTK3 on POSIX platforms. Simple debugging features such as trace logging support development of original software for supported systems. Windows builds support Windows 7 or later; AMD64 binaries require at least Intel Nehalem or AMD Jaguar architecture. macOS binaries require Catalina 10.15 and support Intel and Apple Silicon. The project prefers Linux users compile from source and points to third-party packages rather than official Linux binaries. Source code uses the ISC license. Android is not supported, and a BIOS is required.

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