AccelByte Gaming Services vs Metaplay
AccelByte Gaming Services
accelbyte.ioMetaplay
metaplay.ioSide by side
| Figure | AccelByte Gaming Services | Metaplay |
|---|---|---|
| Price from | $1,000/mo | €195/mo |
| Free plan | Yes | Yes |
| Free trial | Yes | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| API | Yes | Yes |
| Self-hosted | Yes | Yes |
| Plans published | 8 | 17 |
| Spec score · Game Leaderboard Software | 9.5 (#1) | 9.0 (#4) |
| Spec score · Game Matchmaking Software | 9.5 (#1) | 9.0 (#6) |
| Spec score · Game Backend Services | 9.5 (#1) | 9.0 (#5) |
| Spec score · Game LiveOps Software | 9.5 (#1) | 9.0 (#5) |
| Company headquarters | LinkedIn lists the headquarters at Bellevue, Washington. | Metaplay Oy lists Urho Kekkosen katu 7B, Helsinki, Finland as its address. |
| Company size | LinkedIn lists AccelByte as a privately held software company with 201–500 employees. | LinkedIn lists 11-50 employees. |
| Documentation depth | The documentation portal contains getting-started guides, API references, tutorials, SDK references, release notes, FAQs, glossary and support links. | Documentation includes getting-started paths, tutorials, release notes, sample games, architecture guides and operational security material. |
| Founded | 2016 | LinkedIn lists Metaplay as founded in 2019. |
| Integrations | The game SDKs support Unreal Engine and Unity, while the TypeScript SDK can be used in a browser or service environment. | Metaplay lists analytics export to BigQuery and S3, purchase validation for Google Play, App Store and Steam, and sign-in options including Google, Apple, Facebook, Steam and custom web login. |
| Intended users | AccelByte describes AGS as a service for game studios building and operating online games, from small teams to global launches. | Metaplay describes its audience as ambitious game studios building server-authoritative games, from prototype through global launch, including teams operating multiple titles. |
| Product | AccelByte Gaming Services is a managed backend platform for building and operating online games. | Metaplay is a backend platform for building and operating live service games. |
| Security | AccelByte says it is ISO 27001 compliant and commissions regular third-party penetration tests of AGS infrastructure and services. | The maker describes TLS-encrypted client-server communication, encrypted database data at rest through the cloud provider, role-based access controls and audit logs. |
| Support | The free Community support tier includes Discord, documentation, and the Byte Wars sample game; paid tiers list dedicated support and response times. | The pricing page offers community Discord support, weekday engineer support tiers, and a critical incident add-on with 24/7 availability and a one-hour response SLA. |
| What it does | AccelByte Gaming Services is a fully managed SaaS backend for building, launching and operating scalable online games. | Metaplay is a backend platform for building, operating and scaling live-service games. |
Plans
AccelByte Gaming Services
- CommunityFree
- Public Cloud FoundationsFree
- Standard support$1,000 a month
- Private Cloud Foundations$1,500 a month
- Private Cloud Multiplayer$2,500 a month
- Private Cloud Online$2,500 a month
- Private Cloud Complete$3,500 a month
- EnterprisePriced on request
Metaplay
- Community supportFree
- Community SupportFree
- FreeFree
- FreeFree
- Starter€195 a month
- Starter€195 a month
- Pre-launch€995 a month
- Pre-Launch€995 a month
- Standard support€1,500 a month
- Standard Support€1,500 a month
In their own words
AccelByte Gaming Services
AccelByte Gaming Services (AGS) is a managed backend platform for building and operating online games. Its packages cover player identity, progression and cloud saves, commerce, multiplayer, and live operations. Teams can use Extend to run custom backend logic, event-driven workflows, and service overrides. SDKs support Unreal Engine and Unity, with a TypeScript SDK for browser or service environments. Authentication options include Steam, Epic, PlayStation, Xbox, Google, Facebook, Azure Active Directory, Google Workspace, and OpenID Connect; web-login availability varies by provider and deployment. AGS offers Public Cloud and Private Cloud, both operated by AccelByte 24x7. Public Cloud Foundations is free while building, with usage fees as players arrive. Private Cloud plans start at $1,500 a month per environment, plus usage fees, and listed plans reach $3,500 a month per environment, plus usage fees. Usage is based on daily Peak Concurrent Users. AccelByte says it is ISO 27001 compliant and commissions regular third-party penetration tests. Its documentation says GDPR processes are not yet supported in AGS Public Cloud.
Metaplay
Metaplay is a backend platform for building and operating live-service games. It uses a server-authoritative C# game server with a Unity client library and shared client-server logic. Its LiveOps dashboard includes player segmentation, A/B testing, over-the-air configuration updates, events, economy management, and player support tools. The SDK also includes guilds, social features, leaderboards, leagues, and asynchronous matchmaking; synchronous matchmaking is in active development. Hosting choices include managed Metaplay Cloud, customer AWS infrastructure, another Kubernetes cluster, or on-premises deployment. The platform supports Unity games on iOS, Android, Windows, Mac, Linux, and WebGL, with Unity 2020.3 LTS and later. The free plan provides the full SDK and a local server for local development. Starter costs €195 a month. Managed Metaplay Cloud supports single-region deployments; multi-region deployments are supported on self-hosted infrastructure.