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AccelByte Gaming Services vs Multiplayer API

AccelByte Gaming Services

accelbyte.io

Multiplayer API

api.michitai.com

Side by side

FigureAccelByte Gaming ServicesMultiplayer API
Price from$1,000/mo$25/mo
Free planYesYes
Free trialYes—
Open source——
WebYesYes
WindowsYes—
macOSYes—
LinuxYes—
iOSYes—
AndroidYes—
APIYesYes
Self-hostedYesYes
Plans published83
Spec score · Game Leaderboard Software9.5 (#1)8.1 (#16)
Spec score · Game Matchmaking Software9.5 (#1)8.0 (#17)
Intended usersAccelByte describes AGS as a service for game studios building and operating online games, from small teams to global launches.The project says it aims to help indie developers and studios ship multiplayer features without building and operating their own backend infrastructure.
SecurityAccelByte says it is ISO 27001 compliant and commissions regular third-party penetration tests of AGS infrastructure and services.The privacy policy says passwords use bcrypt, API communications use HTTPS/TLS, authenticated requests require API tokens, and database access uses prepared statements.
SupportThe free Community support tier includes Discord, documentation, and the Byte Wars sample game; paid tiers list dedicated support and response times.The maker directs users to [email protected] for questions, bug reports, and feature requests.
What it doesAccelByte Gaming Services is a fully managed SaaS backend for building, launching and operating scalable online games.Multiplayer API is a hosted backend for online games, providing player accounts, rooms, matchmaking, leaderboards, and realtime state updates.

Plans

AccelByte Gaming Services

  • CommunityFree
  • Public Cloud FoundationsFree
  • Standard support$1,000 a month
  • Private Cloud Foundations$1,500 a month
  • Private Cloud Multiplayer$2,500 a month
  • Private Cloud Online$2,500 a month
  • Private Cloud Complete$3,500 a month
  • EnterprisePriced on request

AccelByte Gaming Services pricing →

Multiplayer API

  • FreeFree
  • Standard$25 a month
  • Pro$300 a month

Multiplayer API pricing →

In their own words

AccelByte Gaming Services

AccelByte Gaming Services (AGS) is a managed backend platform for building and operating online games. Its packages cover player identity, progression and cloud saves, commerce, multiplayer, and live operations. Teams can use Extend to run custom backend logic, event-driven workflows, and service overrides. SDKs support Unreal Engine and Unity, with a TypeScript SDK for browser or service environments. Authentication options include Steam, Epic, PlayStation, Xbox, Google, Facebook, Azure Active Directory, Google Workspace, and OpenID Connect; web-login availability varies by provider and deployment. AGS offers Public Cloud and Private Cloud, both operated by AccelByte 24x7. Public Cloud Foundations is free while building, with usage fees as players arrive. Private Cloud plans start at $1,500 a month per environment, plus usage fees, and listed plans reach $3,500 a month per environment, plus usage fees. Usage is based on daily Peak Concurrent Users. AccelByte says it is ISO 27001 compliant and commissions regular third-party penetration tests. Its documentation says GDPR processes are not yet supported in AGS Public Cloud.

Visit accelbyte.io

Multiplayer API

Multiplayer API has no write-up on Specifiction yet; its figures are above.

Visit api.michitai.com