AccelByte PlaytestHub vs Viewport.gg
AccelByte PlaytestHub
github.comViewport.gg
viewport.ggSide by side
| Figure | AccelByte PlaytestHub | Viewport.gg |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | Yes | — |
| Web | Yes | Yes |
| Windows | — | Yes |
| macOS | Yes | Yes |
| Linux | Yes | — |
| iOS | — | Yes |
| Android | — | Yes |
| API | Yes | — |
| Self-hosted | Yes | — |
| Plans published | 1 | 1 |
| Spec score · Game Playtesting Platforms | 9.1 (#3) | 7.1 (#23) |
| Purpose | PlaytestHub is a self-hosted AGS Extend application for running closed game playtests end to end. | Viewport.gg provides playtests for indie game developers, with session video, mic audio, and structured feedback from paid testers. |
Plans
In their own words
AccelByte PlaytestHub
AccelByte PlaytestHub is an open-source, self-hosted application for running closed game playtests from applications through feedback. Players apply for a place, accept an NDA, get a game code or download, play, and complete a survey. Studios can distribute Steam keys, AGS Campaign redemption codes, or ADT build download URLs. Players sign in with Discord through AGS IAM, which provides the backend with an AGS user identity. Studios can review signups, manage code pools, examine structured feedback, and send bulk announcements from the AGS Admin Portal. Surveys support versioned text, 1–5 ratings, and multiple-choice questions; players must accept a revised NDA before submitting a survey response. Playtest windows can open and close on a schedule, and a configured number of initial signups can be approved automatically. The backend runs as an AGS Extend Service Extension, while the player frontend is a static bundle. The hosted admin UI is currently available for Internal Shared Cloud only. The MIT-licensed tool costs nothing and requires AGS Extend.
Viewport.gg
Viewport.gg helps indie game developers run playtests and collect session recordings with structured feedback from paid testers. Developers can upload a Windows zip, WebGL folder,.app bundle or APK, or paste a TestFlight link; builds are auto-detected and do not require a CLI. Test setup includes choosing a tester audience, duration, feedback template and payout per tester. Session capture can include screen video, microphone audio, an input overlay, a transcript and automatically flagged moments. Testers are paid automatically when their submissions are accepted. Viewport.gg charges 15% on tester payouts; the listed example totals $11.50 for a $10 tester payout. There is no subscription, project minimum, per-seat fee or paywalled feature, and the service is free when no tester is paid. It lists Unity, Unreal, Godot, GameMaker, WebGL, Steam Playtest, itch.io and TestFlight under “Ships with.” The audience described ranges from solo developers to studios of up to 15 people.