AchieveSync vs GameSave
AchieveSync
achievesync.comGameSave
gamesave.appSide by side
| Figure | AchieveSync | GameSave |
|---|---|---|
| Price from | $4/mo | $7.50/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | — | Yes |
| Linux | — | Yes |
| Plans published | 3 | 5 |
| Spec score · Game Achievement Trackers | 8.1 (#6) | 8.0 (#10) |
| Spec score · Achievement trackers | 7.6 (#19) | 7.7 (#16) |
| Security | The site says user data is encrypted and users control what information is shared. | The maker says GameSave does not require administrator rights, install a kernel driver or inject code into other processes. |
Plans
GameSave
- FreeFree
- GameSave Pro (monthly)$9.99 a month
- GameSave Pro (quarterly)$24.99 a month
- GameSave Pro (yearly)$89.99 a year
- Lifetime (Founder)$149.99, paid once
In their own words
AchieveSync
AchieveSync has no write-up on Specifiction yet; its figures are above.
GameSave
GameSave brings supported game libraries into a shared progression system with GameScore, Credits, XP, achievements, and global leaderboards. It connects Steam, GOG, Epic, Xbox, EA, Ubisoft, itch.io, Battle.net, and PlayStation; Riot Games is detected through the installed Riot Client, and retro ROM libraries are supported. The app includes a unified library, speedrun timer, friends and messaging, an in-game overlay, completion history, stats, and retro achievements. The core app, PC Games library, Career profile, and Pulse are free, while additional pages can be unlocked with earned Credits or Pro. Pro costs $9.99 a month, $24.99 a month billed quarterly, or $89.99 a year; Founder lifetime access costs 149.99 USD one-time. One account can be signed in on up to three PCs, and offline use is supported for up to 72 hours. The FAQ lists Windows 10 and 11, and a Linux alpha download is offered. GameSave says it does not require administrator rights, a kernel driver, or code injection into other processes.