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Actually Played vs Arknights: Endfield Playtime Tracker

Actually Played

github.com

Arknights: Endfield Playtime Tracker

github.com

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FigureActually PlayedArknights: Endfield Playtime Tracker
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
Web—Yes
WindowsYesYes
macOSYes—
LinuxYes—
Plans published11
Spec score · Game Playtime Trackers8.5 (#2)8.4 (#3)
ConfigurationMinecraft 1.16 and later use a properties file for configuration, while 1.12.2 also offers an in-game configuration screen.Users can configure an initialOffset in seconds to account for playtime from before installing the tracker; its default is zero.
InstallationInstall the matching loader and put the mod jar in `.minecraft/mods/`; the mod requires no server-side installation.Installation requires Node.js and the README's setup steps use Windows batch files, with an option to start automatically at Windows login.
LicenseThe project is MIT-licensed and permits commercial redistribution if the copyright notice is retained.The README says the tracker is free to use and modify.
PurposeThe mod tracks actual play time separately from AFK time for each Minecraft server and singleplayer world.The tracker automatically records playtime for Arknights: Endfield.

Plans

Actually Played

  • FreeFree

Actually Played pricing →

Arknights: Endfield Playtime Tracker

  • FreeFree

Arknights: Endfield Playtime Tracker pricing →

In their own words

Actually Played

Actually Played is a free, client-side Minecraft mod that tracks playtime separately for each server and singleplayer world, distinguishing active play from AFK time. After five minutes without qualifying activity, it stops the counter and reclassifies the recently counted idle period as AFK. Signals include movement intent, camera rotation, keyboard or mouse input, and actions such as breaking or placing blocks. Since the mod checks movement intent rather than position, being carried by water or a minecart does not count as active input. It needs no server installation and says it does not communicate with servers. History remains on the user's machine as readable, editable JSON. Sessions stay detailed for 90 days before older records are grouped into monthly summaries. Listed Minecraft versions are 1.7.10, 1.12.2, 1.16.5, 1.20.1 and 1.21.1, with Forge, Fabric or NeoForge support depending on the version. Realms are not tracked because the client lacks a stable identifier. On Minecraft 1.16 and later, settings are edited in a properties file rather than an in-game settings screen.

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Arknights: Endfield Playtime Tracker

Arknights: Endfield Playtime Tracker records playtime automatically by checking every five seconds whether Endfield.exe is running. Its browser dashboard at 127.0.0.1:27182 shows a live timer, session history and a NOW PLAYING banner; when the game closes, a Windows toast reports the session time and total playtime. It also creates a readable playtime.txt log, with sessions grouped by date. Data is kept locally in JSON, and interim session details are saved every 60 seconds so an incomplete session can be finalized on the next startup. The dashboard retains up to 100 sessions. Detection depends on the game executable being named Endfield.exe. The tracker requires Windows and Node.js, uses built-in Node.js modules without external dependencies, and setup uses batch files, with a VBScript launcher option. Users can set an initialOffset to account for playtime before installation; the default is zero. The local dashboard is not accessible from other machines. The tracker is free to use and modify.

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