Ada Engine vs Bevy
Ada Engine
adaengine.orgBevy
bevy.orgSide by side
| Figure | Ada Engine | Bevy |
|---|---|---|
| Price from | Free | $5/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | Yes |
| Android | — | Yes |
| Plans published | 1 | 10 |
| Spec score · Game Engine Software | 7.7 (#73) | 9.3 (#2) |
| 3D rendering | The engine supports 3D scenes with cameras, materials, lighting, skyboxes, and extensible render pipelines. | The 3D renderer includes lights, shadows, cameras, meshes, textures, materials, and glTF loading. |
| Free plan | Yes | Yes |
| License and fees | Ada is MIT licensed and described as free to use, modify, and learn with, without royalties or runtime fees. | Bevy is free and open source under the user's choice of the MIT or Apache 2.0 licenses, with no license fees or sales cuts. |
| Scripting languages | Rust | Rust |
| Source code model | open_source | open_source |
| UI | Its custom UI engine uses a SwiftUI-like approach designed to fit into Ada scenes. | Bevy UI is an ECS-driven framework that supports composing interfaces in code or with the Bevy Scene format and uses a flex-box layout model. |
Plans
Bevy
- Bevy EngineFree
- Bronze$5 a month
- Silver$10 a month
- Gold$25 a month
- Platinum$50 a month
- Titanium$100 a month
- Diamond$250 a month
- Corporate Bronze$500 a month
- Corporate Silver$1,000 a month
- Corporate Gold$2,000 a month
In their own words
Ada Engine
Ada Engine has no write-up on Specifiction yet; its figures are above.
Bevy
Bevy is a free, open-source game engine built in Rust for 2D and 3D games, visualizations, interfaces, and other graphical applications. It uses a custom Entity Component System, with components represented as Rust structs and systems as Rust functions. The engine includes 2D and 3D rendering, a composable render graph, skeletal and morph-target animation, scene loading, hot reloading, UI, and audio playback. Its 2D renderer supports sprites, texture atlases, cameras, materials, custom shaders, and render pipelines. The 3D renderer includes lights, shadows, meshes, materials, cameras, and glTF loading. The ECS-driven UI framework uses flex-box layout and can be composed in code or scenes. Scene changes can update running applications; hot reloading currently covers scenes, textures, and meshes. Bevy targets Windows, macOS, Linux, web, iOS, and Android, and is available through crates.io with cargo add bevy. Users choose MIT or Apache 2.0 licensing, with no license fees or sales cuts. It remains in development, with possible missing features, sparse documentation, and breaking API changes about every three months.