AddonCrate Studio vs Bedrocken
AddonCrate Studio
github.comBedrocken
github.comSide by side
| Figure | AddonCrate Studio | Bedrocken |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| Plans published | 0 | 1 |
| Spec score · Minecraft Add-on Editors | 7.7 (#14) | 8.1 (#6) |
| License | The repository identifies the project as GPL-3.0 licensed and welcomes contributions. | The repository lists the project under the GPL-3.0 license. |
| Purpose | AddonCrate Studio is a Visual Studio Code toolset for creating and managing Minecraft Bedrock Edition addons. | Bedrocken is a VS Code extension that provides features for Bedrock add-on development. |
Plans
In their own words
AddonCrate Studio
AddonCrate Studio has no write-up on Specifiction yet; its figures are above.
Bedrocken
Bedrocken is a VS Code extension for Bedrock add-on development. It exports behavior packs, resource packs, and add-ons, and lets you switch projects from a designated projects folder. Open a manifest.json to link behavior and resource packs or add scripts. Autocomplete covers Bedrock identifiers and project content, including components, entity files, recipes, loot tables, localization files, and JSON assets. Commands generate files from presets and provide snippets for simple tasks. Create New Project makes a com.mojang project; its resource pack description defaults to the behavior pack description. Generate supports texture_list.json, sound_definitions.json, item_texture.json, and terrain_texture.json. From block.json, you can choose an item short name or texture path; the chosen path is registered to the item atlas and an item.json is created. Bedrocken is published by Xterionix under GPL-3.0. It is free, with a listed price of free, and requires VS Code compatibility ^1.87.0. It runs on Windows, macOS, and Linux.