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Adobe Character Animator vs Spine

Adobe Character Animator

adobe.com

Spine

esotericsoftware.com

Side by side

FigureAdobe Character AnimatorSpine
Price fromFree$70.83/mo
Free planYes—
Free trialYesYes
Open source——
WindowsYesYes
macOSYesYes
Linux—Yes
Plans published98
Spec score · 2D Character Animation Software9.2 (#3)8.1 (#17)
Spec score · Animation Software9.1 (#8)8.6 (#23)
Spec score · Cartoon Maker Software9.1 (#3)8.0 (#17)
Character riggingYesYes
Export formatsExports include H.264 video, Adobe Media Encoder output, PNG sequences and WAV audio.JSON,binary,GIF,PNG,JPEG,AVI,QuickTime video,texture atlas
Free planYesNo
Supported platformsWindows,macOSWindows,macOS,Linux
2D animation toolsYesYes

Plans

Adobe Character Animator

  • Character Animator StarterPrice not published
  • Character Animator StarterPriced on request
  • Creative Cloud Pro for students and teachersPriced on request
  • Creative Cloud Pro for students and teachersPrice not published
  • Creative Cloud Pro for teamsPrice not published
  • Creative Cloud Pro for teamsPriced on request
  • StarterFree
  • Creative Cloud Pro annual billed monthly$34.99 a month
  • Creative Cloud Pro$69.99 a month

Adobe Character Animator pricing →

Spine

  • Essential$99 a month
  • Professional$449 a month
  • Enterprise$2,499 a year
  • Education — 10 computers$850 a year
  • Education — 25 computers$1,700 a year
  • Education — 50 computers$2,900 a year
  • Essential$69, paid once
  • Professional$379, paid once

Spine pricing →

In their own words

Adobe Character Animator

Adobe Character Animator has no write-up on Specifiction yet; its figures are above.

Visit adobe.com

Spine

Spine is a 2D animation tool focused on making animations for games, with an editor and runtimes for using the results in games. It builds skeletal or cutout animation by attaching images to bones and animating those bones. Rigging and animation tools include inverse kinematics, paths, skins, meshes, free-form deformation, weights, a dopesheet, a graph editor, and runtime preview. Exports include JSON and binary animation data, animated GIFs, PNG or JPEG image sequences, AVI or QuickTime video, and texture atlases or spritesheets. Official runtimes support Unity, Unreal Engine, Godot, iOS, Android, Flutter, Phaser, PixiJS, and libgdx; generic runtimes are also listed for C, C++, C#, Haxe, and TypeScript. Spine runs on Windows, macOS, and Linux. Its free trial includes Professional features but cannot save projects, pack textures, or export animation data, images, or video. Essential is listed at $99 a month; Professional is $449 a month.

Visit esotericsoftware.com