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Adobe Substance 3D Modeler vs Mixos Mold

Adobe Substance 3D Modeler

adobe.com

Mixos Mold

mixos.io

Side by side

FigureAdobe Substance 3D ModelerMixos Mold
Price from—$8.99/mo
Free plan—Yes
Free trialYes—
Open source——
Web—Yes
WindowsYesYes
macOS—Yes
Linux—Yes
iOS—Yes
Android—Yes
Plans published84
Spec score · 3D Sculpting Software8.6 (#4)8.5 (#6)
PurposeModeler is a 3D modeling and sculpting application for creating on desktop and in VR.Mold is browser-based 3D sculpting software for shaping organic forms with GPU sculpting and pressure-sensitive brushes.
Sculpting toolsYesIts tools include subdivision, dynamic topology, masking, symmetry, stamp alphas, brush presets and remeshing.

Plans

Adobe Substance 3D Modeler

  • Substance 3D Collection — Individual monthlyPrice not published
  • Substance 3D Collection — Individual annual prepaidPrice not published
  • Substance 3D Collection — Teams annual billed monthlyPrice not published
  • Substance 3D Collection — Teams annual prepaidPrice not published
  • Substance 3D Collection — Students and teachersPrice not published
  • Substance 3D Collection for individuals$59.99 a month
  • Substance 3D Collection for teams$119.99 a month
  • Substance 3D Collection for students and teachersPriced on request

Adobe Substance 3D Modeler pricing →

Mixos Mold

  • FreeFree
  • Pro$8.99 a month
  • Max$17.99 a month
  • Perpetual license$99, paid once

Mixos Mold pricing →

In their own words

Adobe Substance 3D Modeler

Adobe Substance 3D Modeler has no write-up on Specifiction yet; its figures are above.

Visit adobe.com

Mixos Mold

Mixos Mold is browser-based 3D sculpting software for shaping organic forms with GPU sculpting and pressure-sensitive brushes. Its toolset includes subdivision, dynamic topology, masking, symmetry, stamp alphas, brush presets, and remeshing. Users can import OBJ, FBX, or GLB models, unwrap a sculpt, and send it to Mixos Paint for layered PBR texturing. Mold runs without installation in a WebGPU-capable browser; desktop browsers listed are Chrome, Edge, Firefox, Brave, and Safari 26 or later. It also runs on iPad and Android in compatible browsers, and is included in the free Mixos iOS app for iOS 26 or later. Sculpting and saving to a library are free, but exporting finished meshes as GLB, OBJ, or STL requires a paid plan or perpetual license. Pro costs $8.99/mo, Max costs $17.99/mo, and a perpetual license costs $99 once. Account-saved projects can be opened across devices after sign-in. The maker says editing runs locally in the browser, but provides no equivalent security audit or uptime guarantee.

Visit mixos.io