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Adobe Substance 3D Modeler vs Vertexix

Adobe Substance 3D Modeler

adobe.com

Vertexix

vertexix.app

Side by side

FigureAdobe Substance 3D ModelerVertexix
Price from—Free
Free plan—Yes
Free trialYes—
Open source——
WindowsYes—
Plans published87
Spec score · 3D Sculpting Software8.6 (#4)7.5 (#16)
File formatsModeler imports and exports SMOD, FBX, OBJ, GLTF/GLB, USD, STL, and VDB files; it also imports IGS, JT, and STEP/STP.The site lists OBJ, PLY, FBX, GLB, glTF, Collada, and STL as export formats, and says imports include FBX, glTF/GLB, OBJ, and Collada.
PurposeModeler is a 3D modeling and sculpting application for creating on desktop and in VR.Vertexix remeshes sculpts, photogrammetry scans, and game assets into quad-dominant models, unwraps them, and bakes detail onto the new mesh as PBR textures.
SculptingIts digital clay tools let users build, smooth, and shape models organically.Sculpting mode includes twelve brush deformers, adjustable radius, falloff, and intensity, stylus pressure support, and undo and redo.

Plans

Adobe Substance 3D Modeler

  • Substance 3D Collection — Individual monthlyPrice not published
  • Substance 3D Collection — Individual annual prepaidPrice not published
  • Substance 3D Collection — Teams annual billed monthlyPrice not published
  • Substance 3D Collection — Teams annual prepaidPrice not published
  • Substance 3D Collection — Students and teachersPrice not published
  • Substance 3D Collection for individuals$59.99 a month
  • Substance 3D Collection for teams$119.99 a month
  • Substance 3D Collection for students and teachersPriced on request

Adobe Substance 3D Modeler pricing →

Vertexix

  • FreeFree
  • Vertexix LightPriced on request
  • Vertexix Light$5, paid once
  • VertexixPriced on request
  • Vertexix$10, paid once
  • Vertexix UltraPriced on request
  • Vertexix Ultra$20, paid once

Vertexix pricing →

In their own words

Adobe Substance 3D Modeler

Adobe Substance 3D Modeler has no write-up on Specifiction yet; its figures are above.

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Vertexix

Vertexix is a 3D asset tool for turning sculpts, photogrammetry scans, and game assets into quad-dominant meshes. It can remesh manually with target quad counts and painted density or use automatic retopology, then unwrap the result and bake detail as PBR textures. Four UV unwrap engines, a UV inspector, manual seams, and native UDIM layouts support preparation for texturing. Baking includes color, metallic-roughness, ambient occlusion, and tangent-space normal maps, with additional height, displacement, and vertex-color options. Paint mode handles PBR channels, layers, masks, stencils, image brushes, and pressure-sensitive styluses; sculpt mode provides twelve brush tools. The real-time PBR preview supports image-based lighting and glTF material extensions. Rigged assets can display bones and weights, preview animation, and export rigged glTF. Imports include FBX, glTF/GLB, OBJ, and Collada. Plans range from Free at free to Ultra at a price agreed with the maker, with increasing mesh, UV, texture, and export limits.

Visit vertexix.app