Adobe Substance 3D Sampler vs Material Forge
Adobe Substance 3D Sampler
adobe.comMaterial Forge
animatemesh.comSide by side
| Figure | Adobe Substance 3D Sampler | Material Forge |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| Plans published | 3 | 1 |
| Spec score · AI Texture Generators | 6.6 (#17) | 7.6 (#11) |
Plans
Adobe Substance 3D Sampler
- Substance 3D Collection for individualsPriced on request
- Substance 3D Collection for teamsPriced on request
- Substance 3D Collection for students and teachersPriced on request
In their own words
Adobe Substance 3D Sampler
Adobe Substance 3D Sampler is a paid application centered on material authoring. It supports procedural materials and game-engine export, so authored materials can move into game-development workflows. Sampler runs on Windows, macOS, and Linux. Adobe lists a 30-day trial, but no free plan. The Substance 3D Collection has separate options for individuals, teams, and students and teachers. The individuals collection lists 100GB of cloud storage, the teams collection lists 1TB, and the students-and-teachers collection lists 5GB. Its stated primary workflow is material authoring rather than a broad general-purpose design role. The combination of procedural creation, cross-platform desktop support, and game-engine export defines the product’s scope for users who need to create materials and send them onward to supported engines.
Material Forge
Material Forge is a web-based AI creator for PBR materials used with Unreal Engine 5. A surface photo, concept frame, or sample image can guide generation of base-color, normal, roughness, metallic, and emissive maps. The interface shows a cost of 20 credits for each selected map. Controls cover tint, brightness, desaturation, metallic, roughness, normal intensity, clearcoat, opacity, UV scale, rotation, offset, panning, emissive effects, and edge glow. A 3D material preview is available, and complete setups can be saved in a browser-local gallery. Material ZIP exports contain material_config.json, generated texture maps, a preview PNG, and a reference image when supplied. The UE5 plugin connects through a local listener at 127.0.0.1:7842 and places assets in /Game/MaterialForge/. Setup requires enabling the Python Editor Script Plugin and adding two downloaded files to Content/Python/. A UEFN listener workflow places assets under //MaterialForge/. The Free plan costs nothing, with 100 monthly credits and one concurrent generation.