AdvancedSkeleton vs InstantRig
AdvancedSkeleton
animationstudios.com.auInstantRig
max.instantrig.comSide by side
| Figure | AdvancedSkeleton | InstantRig |
|---|---|---|
| Price from | $125/mo | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Plans published | 3 | 1 |
| Spec score · 3D Rigging Software | 7.8 (#12) | 8.2 (#4) |
| Export | The pipeline exports to Unreal Control Rig, MetaHuman, mannequin skeletons, and clean FBX. | Animations can be baked down to deform bones for export to game engines. |
| Purpose | AdvancedSkeleton is a character-rigging pipeline for Maya aimed at artists, game studios, and film production. | InstantRig is a modular auto-rigging tool for 3DS Max users focused on keyframe cartoon animation. |
Plans
AdvancedSkeleton
- Freelancer$750, paid once
- Educational$1,500 a year
- Studio$3,000, paid once
In their own words
AdvancedSkeleton
AdvancedSkeleton has no write-up on Specifiction yet; its figures are above.
InstantRig
InstantRig is a modular auto-rigging tool for Autodesk 3ds Max, intended for keyframe cartoon animation. It offers auto rigging and skinning, automatic overlapping action, and a pose manager for copying, pasting, and flipping poses. Users can configure fingers and toes and add tails, hair, ears, and breasts to rigs; characters can be resized, and body parts can be stretchy. Animation tools include IK/FK matching and sliding, soft IK, knee and elbow snapping, and customizable controllers. The maker says animations can be baked to deform bones for export to game engines, using formats supported by 3ds Max. InstantRig does not support mocap data. Once a rig is created, it can be used with native 3ds Max versions 2014 or higher without InstantRig installed on that computer. Installation instructions cover dragging the installer into the 3ds Max viewport, manual installation, and quick launch. The free plan is free and provides one license for one user; each additional user needs a separate license.