Airtest Project vs Poki Playtesting
Airtest Project
airtest.netease.comPoki Playtesting
developers.poki.comSide by side
| Figure | Airtest Project | Poki Playtesting |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | Yes | — |
| Android | Yes | — |
| Self-hosted | Yes | — |
| Plans published | 2 | 1 |
| Spec score · Game Testing Software | 8.4 (#6) | 8.0 (#8) |
| Purpose | AirtestProject is a UI automation testing solution launched by NetEase Games for games and apps. | Poki Playtesting helps game developers uncover bugs, gather player feedback, and assess whether a game design works as intended. |
| Support | The project offers documentation, official Q&A groups, issue submission links, and an official website question channel. | Account security breaches can be reported to [email protected]. |
Plans
Airtest Project
- Airtest Project community versionFree
- NetEase Private Cloud SolutionPriced on request
In their own words
Airtest Project
Airtest Project is a UI automation testing suite for games and apps, launched by NetEase Games. Its Airtest framework uses image recognition for cross-platform automated tests; Poco identifies UI controls and can retrieve their hierarchy while an app is running. Airtest supports Windows, Android, and iOS. Poco works with Android and iOS native apps and several game engines, including Unity3D, cocos2dx, UE4, and Egret. A Selenium plugin uses Chrome DevTools Protocol to record and generate scripts and access web elements. AirtestIDE is a cross-platform editor with Airtest and Poco plugins. Scripts are written in Python, and the documentation recommends basic Python knowledge. The free community version includes Airtest, Poco, and AirtestIDE. Airlab adds test case and script management, scheduling, cloud reports, and mobile regression and compatibility testing. Enterprises can choose a private cloud deployment, with price provided after needs are confirmed. Downloads are listed for Windows, macOS, and Ubuntu.
Poki Playtesting
Poki Playtesting is a free web service for game developer teams that want player feedback, bug findings, and design checks. Poki supplies players, devices, and tracking tools, while developers choose test devices and audience categories. Uploaded web builds or prototypes can come from any development stage, subject to content moderation; Poki recommends builds that work on desktop, mobile, and tablet. Each playtest returns 10 recordings containing button inputs, console output, session duration, country, and device type. Players join through a Mystery Tile and must consent to recording. After 10 recordings are watched, a player fit test can measure playtime with 500 players, usually in about five hours and up to twice daily. A web fit test presents the game on Poki category pages to around 10,000 players and measures click-through rate, average time on page, and conversion to play over roughly seven days. Poki for Developers provides upload, analysis, updating, and recording review tools. Supported workflows cover engines including Unity, Godot, Phaser, GameMaker, and others. Tests are free and repeatable, but uploading does not guarantee testing or platform placement.