AITextured PBR Texture Generator vs PBRize
AITextured PBR Texture Generator
aitextured.comPBRize
pbrize.comSide by side
| Figure | AITextured PBR Texture Generator | PBRize |
|---|---|---|
| Price from | Free | $10/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Plans published | 1 | 7 |
| Spec score · AI Texture Generators | 7.9 (#7) | 7.6 (#12) |
| Generated maps | It creates Albedo, Normal, Roughness, AO, Metallic, optional Height and ORM maps, plus a manifest file. | The product describes generating ten channels, including Base Color, Normal, Roughness, Height, and ambient occlusion. |
Plans
AITextured PBR Texture Generator
- Free PBR Texture GeneratorFree
PBRize
- FreeFree
- Small Coin Pack$9, paid once
- Basic$10 a month
- Medium Coin Pack$19, paid once
- Pro$29 a month
- Studio$59 a month
- Large Coin Pack$60, paid once
In their own words
AITextured PBR Texture Generator
AITextured PBR Texture Generator is a web tool for turning PNG, JPG, or WEBP images into supporting physically based rendering maps. It produces Albedo, Normal, Roughness, AO, and Metallic maps, with optional Height and ORM maps and a manifest file. Controls adjust Normal strength, Roughness contrast, AO strength, and Metallic, while export options determine whether Height is included or ORM is packed. Results download as a ZIP archive. The service also includes a live 3D preview for inspecting albedo, normal, roughness, AO, and height maps, plus a mapper for Unreal, Unity, and Blender workflows. Processing runs on the AITextured server, and working uploads are removed when a request ends. The free plan allows up to eight files per run, with a 20 MB maximum per file. The signed download link expires after 30 minutes. Seamless tiling, text-to-texture, image-to-texture, and PNG or ZIP export are listed.
PBRize
PBRize is a web tool for turning reference images into PBR texture maps for material-authoring workflows. Upload a photo, generate maps with adjustable settings, then download the results or preview them on 3D geometry. The product describes ten channels, including Base Color, Normal, Roughness, Height, and ambient occlusion. Materials can be previewed in real time on spheres, planes, or custom meshes, and each map has independent controls such as intensity, contrast, and blur. A one-click seamless mode is intended to preserve detail and structure while making a texture tile. Quality generation supports up to 8K, though the free plan is capped at 1K. The free plan includes 12 monthly usage units and 1 GB storage. Paid subscriptions start at $10 a month; one-time coin packs are also listed, with coins that never expire. Integrations are listed for Blender 4.2+, Unreal Engine 5.5+ with a C++ project, and Godot 4.3+ using GDScript. Unity is marked as coming soon. The editor can be tried without signup, and no credit card is required to start.