akeytsu vs Chaos Anima
akeytsu
nukeygara.comChaos Anima
chaos.comSide by side
| Figure | akeytsu | Chaos Anima |
|---|---|---|
| Price from | Free | $62.90/mo |
| Free plan | Yes | — |
| Free trial | Yes | Yes |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Plans published | 2 | 3 |
| Spec score · 3D Animation Software | 8.2 (#11) | 8.0 (#15) |
| Headquarters | Villeurbanne, France | Karlsruhe, Germany |
| Integrations | The integrations page lists Unreal Engine 4, Unity, CryEngine, Godot, Maya, 3ds Max, Blender, LightWave, Cinema 4D, Notch, Marmoset, Autodesk VRED and Sketchfab. | The product page names 3ds Max, Cinema 4D, and Unreal Engine integrations and lists V-Ray, Corona, and Vantage among compatible renderers. |
| Purpose | akeytsu is a 3D character rigging, skinning and keyframe animation tool designed for animators. | Chaos Anima populates architectural scenes with photorealistic people, crowds, and dynamic traffic simulations. |
| Support | Support resources include documentation, forums, tutorials and Discord, and the FAQ says the team usually replies within 48 hours. | Chaos includes learning resources, support, community access, continuous updates, and a 14-day money-back guarantee with purchase of any Chaos license. |
Plans
Chaos Anima
- Anima Standalone$754.80 a year
- Corona Collection$994.80 a year
- V-Ray Collection$1,210.80 a year
In their own words
akeytsu
akeytsu is a 3D character rigging, skinning and keyframe animation tool for animators, available on Windows and macOS. Its Auto-Rig creates a biped skeleton, skin weights and controls after the user places five hot points and selects spine and finger joints. A circular Spinner handles transforms and IK, alongside a hybrid IK-FK solver, reverse-foot controls, space switching, blendshapes and mirroring. Skin Bind uses two passes, including rigid zones and a delta-mush-powered algorithm; skin painting tools are also included. Projects use the native.AKT format, and the software interoperates through FBX while importing BVH and OBJ files. Integrations include game engines and 3D packages such as Unreal Engine 4, Unity, Godot, Maya and Blender. The maker recommends baking animation before export because other software cannot interpret its proprietary IK and RF controllers. A full-featured free trial lasts 30 days and is limited to one trial period per user; a free personal license is listed as renewable annually.