akeytsu vs DeepMotion Animate 3D
akeytsu
nukeygara.comDeepMotion Animate 3D
deepmotion.comSide by side
| Figure | akeytsu | DeepMotion Animate 3D |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | — |
| macOS | Yes | — |
| API | — | Yes |
| Plans published | 2 | 5 |
| Spec score · Game Animation Software | 8.2 (#9) | 8.1 (#11) |
| Spec score · 3D Animation Software | 8.2 (#11) | 8.0 (#17) |
| File formats | akeytsu uses the native .AKT format, interoperates through FBX, and imports BVH and OBJ files. | It accepts MP4, MOV, and AVI video and exports FBX, BVH, MP4, and GLB, with GLB export available for custom characters. |
| Founded | 2014 | 2014 |
| Headquarters | Villeurbanne, France | San Mateo, California, United States |
| Purpose | akeytsu is a 3D character rigging, skinning and keyframe animation tool designed for animators. | Animate 3D converts ordinary videos into 3D animations using markerless AI motion capture. |
| Support | Support resources include documentation, forums, tutorials and Discord, and the FAQ says the team usually replies within 48 hours. | The maker directs users to a contact support form and Discord for account help and troubleshooting. |
Plans
DeepMotion Animate 3D
- StarterPrice not published
- InnovatorPrice not published
- ProfessionalPrice not published
- StudioPrice not published
- FreemiumFree
In their own words
akeytsu
akeytsu is a 3D character rigging, skinning and keyframe animation tool for animators, available on Windows and macOS. Its Auto-Rig creates a biped skeleton, skin weights and controls after the user places five hot points and selects spine and finger joints. A circular Spinner handles transforms and IK, alongside a hybrid IK-FK solver, reverse-foot controls, space switching, blendshapes and mirroring. Skin Bind uses two passes, including rigid zones and a delta-mush-powered algorithm; skin painting tools are also included. Projects use the native.AKT format, and the software interoperates through FBX while importing BVH and OBJ files. Integrations include game engines and 3D packages such as Unreal Engine 4, Unity, Godot, Maya and Blender. The maker recommends baking animation before export because other software cannot interpret its proprietary IK and RF controllers. A full-featured free trial lasts 30 days and is limited to one trial period per user; a free personal license is listed as renewable annually.
DeepMotion Animate 3D
DeepMotion Animate 3D turns video into 3D animation using markerless AI motion capture. It tracks body movement, facial expressions and hand gestures, including multiple subjects—up to eight people in a single video. Users can choose default characters, upload FBX, GLB or VRM characters, or create avatars with Ready Player Me and Avaturn. Tools include physics simulation, foot locking, hand-to-ground contact, motion smoothing and a Rotoscope Pose Editor. The service accepts MP4, MOV and AVI video; exports include FBX, BVH, MP4 and GLB, with GLB export available for custom characters. One credit covers one second of animation or one 3D pose; face and hand tracking each add 0.5 credit per second or pose. Monthly credits reset without carrying forward. The free account is for personal, non-commercial use; licensed animation requires a premium subscription. The maker says uploaded videos are private to the account holder. An API and real-time SDK are available, with pricing by contacting sales.