Alienbrain vs Diversion
Alienbrain
alienbrain.comDiversion
diversion.devSide by side
| Figure | Alienbrain | Diversion |
|---|---|---|
| Price from | — | $25/mo |
| Free plan | — | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| API | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 0 | 9 |
| Spec score · Game Asset Management Software | 6.0 (#14) | 9.2 (#1) |
Plans
Diversion
- EducationFree
- IndieFree
- IndieFree
- Pro$25 a month
- Pro - A$25 a month
- Studio$35 a month
- Studio - AA$35 a month
- EnterprisePriced on request
- Enterprise - AAAPriced on request
In their own words
Alienbrain
Alienbrain has no write-up on Specifiction yet; its figures are above.
Diversion
Diversion is a cloud-native version control system for code, game assets, and media, with real-time collaboration and automatic cloud syncing. Changes are tracked without manual push or pull. It versions source code alongside large files such as textures, 3D models, audio, video, and datasets. Repositories can contain tens of millions of files and hundreds of terabytes, with partial and shallow checkouts available. Its Unreal Engine integration supports UGS and Horde workflows; Diversion Connect brings sync status, commits, branches, and history into Unity Editor. Jenkins and TeamCity integrations and a RESTful Web API are also listed. Studio and higher add code and asset reviews, hard locks, and granular permissions. Diversion supports Windows, macOS, Linux, and self-hosted deployment. Eligible academic institutions can use Education free for up to 10 users. Pro - A costs $25 a month per user and includes up to 50 seats, 100GB storage, unlimited repositories, and up to three webhooks. A 21-day trial is listed.