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Amazon GameLift Servers vs i3D.net Game Server Orchestrator

Amazon GameLift Servers

aws.amazon.com

i3D.net Game Server Orchestrator

i3d.net

Side by side

FigureAmazon GameLift Serversi3D.net Game Server Orchestrator
Price from$1/mo—
Free plan——
Free trial—Yes
Open source——
WebYesYes
WindowsYes—
LinuxYes—
iOSYes—
AndroidYes—
APIYesYes
Self-hostedYes—
Plans published61
Spec score · Game Server Orchestration Software8.2 (#7)8.1 (#8)
PurposeAmazon GameLift Servers deploys, operates, and scales dedicated cloud servers for session-based multiplayer games.The orchestrator automates global game server management, including game build distribution, scaling, and resource automation.
ScalingThe service can launch thousands of game servers at once and autoscale in response to demand, scaling down unused capacity.It supports scaling across AWS, GCP, and Azure, with deployment locations and resource use configurable by the customer.
SecurityService API clients must support TLS 1.2 or later, and fleets run in logically isolated VPCs with configurable inbound port and IP ranges.i3D.net states that it is ISO 27001 certified and that its information security management system covers the organization’s services.

Plans

Amazon GameLift Servers

  • Player Packages$20 a month
  • Managed hostingPriced on request
  • Matchmaking Hours$1 a month
  • Anywhere hostingPriced on request
  • Managed container hostingPriced on request
  • Managed EC2 hostingPriced on request

Amazon GameLift Servers pricing →

i3D.net Game Server Orchestrator

  • Game Server OrchestratorPriced on request

i3D.net Game Server Orchestrator pricing →

In their own words

Amazon GameLift Servers

Amazon GameLift Servers is a paid service for deploying, operating, and scaling dedicated cloud servers for session-based multiplayer games. It supports managed EC2 fleets, managed container fleets, and Anywhere fleets using customer-managed resources. AWS says servers can run in 26 Regions and 9 Local Zones across five continents, with 99.99% availability, while autoscaling can launch thousands of servers and reduce unused capacity. FlexMatch matches up to 200 players using rules such as skill or latency. Enhanced DDoS Protection is enabled by default at no additional charge, and Player Gateway can hide server IP addresses through relays. Integrations include Unreal Engine, Unity, O3DE, C++, C#, Go, Pragma, Heroic Labs/Nakama, and AccelByte. Dashboards, logs, CloudWatch alarms, and telemetry integrations support operations. Player platforms include PC, PlayStation, Xbox, Nintendo, mobile, web, and AR/VR, with cross-play on shared servers. New AWS customers may use the Free Tier for up to 12 months, subject to limits. Managed container fleets run on Linux only.

Visit aws.amazon.com

i3D.net Game Server Orchestrator

i3D.net Game Server Orchestrator has no write-up on Specifiction yet; its figures are above.

Visit i3d.net