AMD Radeon GPU Profiler vs Orx
AMD Radeon GPU Profiler
gpuopen.comOrx
orx-project.orgSide by side
| Figure | AMD Radeon GPU Profiler | Orx |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | Yes | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| Plans published | 1 | 1 |
| Spec score · Game Profiling Software | 8.1 (#9) | 8.2 (#8) |
Plans
In their own words
AMD Radeon GPU Profiler
AMD Radeon GPU Profiler (RGP) is a free low-level optimization tool for examining workloads on AMD Radeon GPUs. AMD positions it for PC game developers and developers optimizing applications for AMD RDNA hardware. It analyzes graphics and asynchronous compute usage, event timing, pipeline stalls, barriers, and bottlenecks. Frame and queue views show command-buffer submissions and interactions among graphics, compute, and copy workloads. Wavefront analysis links wavefronts to launching GPU events and displays cache information, while instruction timing reports average latency for AMD RDNA instructions to help locate shader hotspots. RGP supports DirectX 12 and Vulkan graphics, plus OpenCL and HIP compute. It runs on Windows 11 and Ubuntu 24.04 LTS, with Linux limited to Vulkan. Version 2.7 is dated June 2026. Older APIs such as DirectX 11 and OpenGL are unsupported.
Orx
Orx is a free, open-source 2.5D game development engine for C and C++ programmers. Its templated, data-driven configuration can define objects and scenes, and changes can be made without recompiling. The engine includes accelerated rendering, sprite batching, multiple cameras and viewports, custom shaders, off-screen rendering, and multiple render targets. Audio capabilities include 3D sound and music, recording, filters, and controls for volume, pitch, and stereo balance. Orx also provides collision handling, rigid-body physics with joints, and input for keyboard, joystick, mouse, and touch. Data-driven animation graphs and event management cover clocks, effects, input, physics, shaders, sound, spawners, and timelines. Localization can select language-specific images, text, and sounds while a game runs. A plugin architecture supports customization and porting. Target platforms include Windows, Linux, macOS, Web/HTML5, Android, and iOS. The zlib license permits free use and modification in freeware and commercial projects. Learning resources include tutorials, examples, setup and beginner guides, and configuration information.