AMP vs GameAP
AMP
cubecoders.comGameAP
gameap.comSide by side
| Figure | AMP | GameAP |
|---|---|---|
| Price from | $20/mo | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | Yes |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | Yes | Yes |
| iOS | Yes | — |
| Android | Yes | — |
| API | Yes | Yes |
| Self-hosted | Yes | Yes |
| Plans published | 4 | 2 |
| Spec score · Game server management panels | 8.3 (#3) | 8.8 (#2) |
| Automation | AMP's scheduler can run tasks on a fixed interval or in response to in-application events, and webhooks can trigger actions from external events. | A built-in scheduler can automate restarts, updates, backups and other operations. |
| Supported games | The maker says AMP supports dozens of game servers and applications, including Minecraft Java and Bedrock editions and Hytale. | The documentation lists Minecraft, Half-Life, Counter-Strike, Team Fortress 2, Garry’s Mod, Quake, Rust, FiveM, Hytale, Terraria and San Andreas: MP among supported titles. |
Plans
AMP
- Starter Edition$10, paid once
- Enterprise Edition$20 a month
- Professional Edition$20, paid once
- Advanced Edition$40, paid once