Anchorpoint vs Unity
Anchorpoint
anchorpoint.appUnity
unity.comSide by side
| Figure | Anchorpoint | Unity |
|---|---|---|
| Price from | €20/mo | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | Yes |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | — | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| API | Yes | Yes |
| Self-hosted | Yes | — |
| Plans published | 5 | 8 |
| Spec score · Game Version Control Software | 9.0 (#3) | 8.7 (#7) |
| Spec score · Game Asset Management Software | 8.9 (#3) | 8.7 (#7) |
| Free plan | Yes | Yes |
| Headquarters | Koblenz, Germany | San Francisco, California, United States |
| Integrations | The product lists Git servers, Dropbox, Google Drive, NAS, Unreal, Unity, Godot, Blender, ZBrush, Photoshop and Substance integrations. | Unity Integrations connect Cloud Build, Cloud Diagnostics and Collaborate with webhooks, Discord, Slack and email. |
| Security | Anchorpoint’s security page states that its AWS Frankfurt infrastructure uses HTTPS with 256-bit SSL and encrypts S3 data at rest. | Unity says it regularly tests its services and securely stores and separates user assets; it also operates a responsible disclosure and bug bounty program. |
| Support | Documentation, Discord and email support are included in every pricing plan, while video-call support is available for Organization customers. | Unity directs users to its Issue Tracker and Editor bug reporting flow, while Pro includes expedited customer support and Enterprise includes dedicated support. |
Plans
Anchorpoint
- PersonalFree
- Team€25 a month
- Education€1,999 a year
- Team€240 a year
- OrganizationPrice not published
Unity
- Free tierFree
- Pay-as-you-goPrice not published
- Pay-as-you-goPriced on request
- Unity PersonalFree
- Unity Pro$210 a month
- Unity Pro$2,310 a year
- Unity EnterprisePriced on request
- Unity IndustryPriced on request
In their own words
Anchorpoint
Anchorpoint is a version-control and digital-asset-management tool for projects involving video, real-time 3D graphics, animation, or still images. Its desktop application connects projects to Git and synchronizes metadata for file locks, assets, reviews, and notifications. Production files stay in a Git repository or shared storage such as Dropbox, Google Drive, or NAS; its cloud service stores metadata instead. Teams can protect binary assets with file locking and manage visual reviews with approvals, tags, statuses, and rich annotations, including frame-accurate notes. The product supports offline use through locally cached metadata and local version-control operations. Integrations include Git servers, creative tools, and game engines; a Python API and CLI support custom actions and integrations. Organizations can self-host the metadata server. Personal is free for non-commercial single users; Team costs €25 per user per month, and a 14-day trial is available. The desktop app runs on Windows and macOS, with macOS 12 or newer required.