ANDSemu vs DeSmuME
ANDSemu
github.comDeSmuME
desmume.orgSide by side
| Figure | ANDSemu | DeSmuME |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| Android | Yes | — |
| Plans published | 0 | 1 |
| Spec score · Nintendo DS Emulators | 6.9 (#15) | 8.0 (#5) |
| License | ANDSemu is licensed under GPLv3. | DeSmuME is distributed under the GNU General Public License and may be freely copied if the GPL requirements are followed. |
| Purpose | ANDSemu is a Nintendo DS emulator for Android that lets users play Nintendo DS games on a phone or tablet with a streamlined GUI. | DeSmuME is a Nintendo DS emulator. |
Plans
In their own words
ANDSemu
ANDSemu is a free, open-source Nintendo DS emulator for Android phones and tablets. It provides a streamlined graphical interface for running Nintendo DS games, with portrait stacked, landscape side-by-side and landscape stacked screen layouts, plus LCD swapping. Save states and cheat support are included. The project describes its code as based on nds4droid and DeSmuME, and also names DSdroid in the repository. ANDSemu is licensed under GPLv3; redistribution, forks and selling a fork require compliance with that licence, including source files and build scripts. The README recommends Google Play installation and gives source compilation as an alternative. However, AppBrain reports that the app was removed from Google Play on January 14, 2013. Its historical listing describes a free download requiring Android 2.3.3 or later. Source builds require ActionBarSherlock, Android Support Libraries and ndk-build for DeSmuME and other native libraries.
DeSmuME
DeSmuME is a free emulator that attempts to reproduce the Nintendo DS and Nintendo DS Lite handheld consoles. It runs on Windows, Linux, and macOS, and supports the D-pad, buttons, and touch screen, along with a Lid control for changing the emulated system's folded state. Graphics options include a software SoftRasterizer and an OpenGL-based renderer. Audio samples can use linear or cosine interpolation, or no interpolation; microphone input can come from hardware audio or software-generated samples. The Windows port can capture screenshots, AVI video, and WAV audio, as well as record TAS gameplay movies. Users can save and load game states, though the Windows manual warns that states may break between emulator versions. Cheat search and editing are available, and Action Replay codes are supported in post-0.9.2 development builds. Wi-Fi support is experimental and unsupported, and the project discourages end users from using it. The software is distributed under the GNU General Public License. DSi emulation is not supported.