Animaker vs SpineBones
Animaker
animaker.comSpineBones
spinebones.agara.idSide by side
| Figure | Animaker | SpineBones |
|---|---|---|
| Price from | $15/mo | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | — | Yes |
| macOS | — | Yes |
| iOS | Yes | — |
| Android | Yes | — |
| API | Yes | Yes |
| Plans published | 8 | 1 |
| Spec score · 2D Character Animation Software | 9.1 (#4) | 8.3 (#14) |
| Exports | The homepage says finished animations can be downloaded as MP4, GIF, or WebM in resolutions from SD up to 4K. | Exports include WebM video, transparent PNG frame sequences, and sprite sheets with atlas data. |
| Headquarters | San Francisco, California, USA | Jembrana, Bali, Indonesia |
Plans
Animaker
- FreeFree
- Starter$45 a month
- Pro$79 a month
- FreeFree
- Basic$15 a month
- Starter$25 a month
- Pro$43 a month
- EnterprisePriced on request
In their own words
Animaker
Animaker is web-based software for creating animated and live-action videos, with mobile apps for making animated videos on iOS and Android. Its text-to-video generator turns a prompt into a video that can then be reviewed and edited. Creative tools include whiteboard animation, AI infographics and asset generation, subtitles, translation, and a custom character builder. The feature page describes AI voiceovers with 1000+ voices in 100+ languages and automatic lip sync. Animaker also lists 1000+ templates, real-time collaboration, and a Brand Kit. Completed animations can be downloaded as MP4, GIF, or WebM, at resolutions from SD through 4K. An Ultra Gen API offers RESTful, JSON-based endpoints for adding video generation to web and mobile apps. The free plan allows downloads, but adds a watermark and limits premium assets. Pricing notes list a free plan, a 7-day trial, and paid access from $15/mo (annual); Starter is listed at $45 a month and Pro at $79 a month, both billed monthly.
SpineBones
SpineBones is a free 2D skeletal animation editor for creating bone rigs, keying motion, and exporting animations. Rigging includes hierarchies, re-parenting, grouping, and inverse kinematics. Its timeline supports keyframe insertion, movement, selection, copying, looping, per-key easing, and audio tracks. Slots accept PNG, JPG, SVG, and WebP artwork, with multiple attachments and frame-by-frame swaps. Attachment meshes can be deformed with keyed vertices, and onion skin shows neighboring poses. SETUP stores the base pose; ANIMATE keys position, rotation, and scale. Exports include WebM video, transparent PNG sequences, sprite sheets with atlas data, and portable .sbn packages; legacy .json projects open too. An MCP bridge supports Claude and other MCP clients for rig elements, keyframes, frame-rate changes, and exports. It runs on macOS 12+ and Windows 10+, with no account, licence key, or trial timer.