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Animaker vs SpineBones

Animaker

animaker.com

SpineBones

spinebones.agara.id

Side by side

FigureAnimakerSpineBones
Price from$15/moFree
Free planYesYes
Free trialYes—
Open source——
WebYes—
Windows—Yes
macOS—Yes
iOSYes—
AndroidYes—
APIYesYes
Plans published81
Spec score · 2D Character Animation Software9.1 (#4)8.3 (#14)
ExportsThe homepage says finished animations can be downloaded as MP4, GIF, or WebM in resolutions from SD up to 4K.Exports include WebM video, transparent PNG frame sequences, and sprite sheets with atlas data.
HeadquartersSan Francisco, California, USAJembrana, Bali, Indonesia

Plans

Animaker

  • FreeFree
  • Starter$45 a month
  • Pro$79 a month
  • FreeFree
  • Basic$15 a month
  • Starter$25 a month
  • Pro$43 a month
  • EnterprisePriced on request

Animaker pricing →

SpineBones

  • FreeFree

SpineBones pricing →

In their own words

Animaker

Animaker is web-based software for creating animated and live-action videos, with mobile apps for making animated videos on iOS and Android. Its text-to-video generator turns a prompt into a video that can then be reviewed and edited. Creative tools include whiteboard animation, AI infographics and asset generation, subtitles, translation, and a custom character builder. The feature page describes AI voiceovers with 1000+ voices in 100+ languages and automatic lip sync. Animaker also lists 1000+ templates, real-time collaboration, and a Brand Kit. Completed animations can be downloaded as MP4, GIF, or WebM, at resolutions from SD through 4K. An Ultra Gen API offers RESTful, JSON-based endpoints for adding video generation to web and mobile apps. The free plan allows downloads, but adds a watermark and limits premium assets. Pricing notes list a free plan, a 7-day trial, and paid access from $15/mo (annual); Starter is listed at $45 a month and Pro at $79 a month, both billed monthly.

Visit animaker.com

SpineBones

SpineBones is a free 2D skeletal animation editor for creating bone rigs, keying motion, and exporting animations. Rigging includes hierarchies, re-parenting, grouping, and inverse kinematics. Its timeline supports keyframe insertion, movement, selection, copying, looping, per-key easing, and audio tracks. Slots accept PNG, JPG, SVG, and WebP artwork, with multiple attachments and frame-by-frame swaps. Attachment meshes can be deformed with keyed vertices, and onion skin shows neighboring poses. SETUP stores the base pose; ANIMATE keys position, rotation, and scale. Exports include WebM video, transparent PNG sequences, sprite sheets with atlas data, and portable .sbn packages; legacy .json projects open too. An MCP bridge supports Claude and other MCP clients for rig elements, keyframes, frame-rate changes, and exports. It runs on macOS 12+ and Windows 10+, with no account, licence key, or trial timer.

Visit spinebones.agara.id