AntiMicroX vs Controller Manager
AntiMicroX
github.comController Manager
github.comSide by side
| Figure | AntiMicroX | Controller Manager |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | — |
| Linux | Yes | Yes |
| Plans published | 1 | 1 |
| Spec score · Controller Mapping Software | 8.6 (#2) | 7.8 (#15) |
| License | The project states that AntiMicroX is licensed under GPL v3. | The repository identifies the project as MIT licensed. |
| Purpose | AntiMicroX maps gamepad keys to keyboard, mouse, scripts, and macros so a gamepad can control desktop applications. | Controller Manager is a system-wide Linux daemon that remaps a physical controller to another protocol, such as presenting a Sony DualSense as an Xbox 360 pad. |
Plans
In their own words
AntiMicroX
AntiMicroX is a desktop application for Linux and Windows that maps gamepad controls to keyboard keys, mouse actions, scripts, and macros. It can be used to control desktop applications or play games without gamepad support. Users can assign multiple mapping sets to a gamepad and switch between them. Auto profiles can associate a profile with the active application window, but that feature is unavailable in Wayland. The application can generate SDL2 configuration to map atypical gamepads to generic controllers such as Xbox 360 controllers. The project says it supports X.org and Wayland, while warning that the Flatpak package may not work correctly with Wayland. Downloads include Windows installers and Linux options such as Flatpak, AppImage, Debian or Ubuntu packages, and installation options for Fedora, openSUSE, and Arch. AntiMicroX is licensed under GPL version 3 and provides a D-Bus service for some functions, including selecting the current control set. The project is seeking a new maintainer and expects limited support, with no new features planned unless external contributors provide them.
Controller Manager
Controller Manager is a free, MIT-licensed Linux daemon that remaps physical controllers to another protocol, such as presenting a Sony DualSense as an Xbox 360 pad. Each connected controller can be switched between native and remapped modes from the system tray. Identical controllers are tracked separately by stable device identity, so they can use different modes. Device-layer remapping applies across launchers and applications, including Steam and Proton. Tested families listed by the project include Sony DualSense and Microsoft Xbox One and Series pads over USB and Bluetooth. The tray updates when controllers connect or disconnect, and DualSense lightbar colors indicate native or emulated mode. A raw HID gate hides the source node in remapped mode to address double input. It requires a modern Linux desktop, a user systemd session, a StatusNotifierItem tray host, and write access to /dev/uinput.