AntiMicroX vs DS5 Mapper
AntiMicroX
github.comDS5 Mapper
github.comSide by side
| Figure | AntiMicroX | DS5 Mapper |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | Yes | — |
| Plans published | 1 | 1 |
| Spec score · Game Controller Mapper Software | 8.6 (#3) | 8.3 (#8) |
| License | The project states that AntiMicroX is licensed under GPL v3. | The project is released under the MIT license. |
| Purpose | AntiMicroX maps gamepad keys to keyboard, mouse, scripts, and macros so a gamepad can control desktop applications. | DS5 Mapper maps a DualSense controller to keyboard and mouse input with gyro aim. |
Plans
In their own words
AntiMicroX
AntiMicroX is a desktop application for Linux and Windows that maps gamepad controls to keyboard keys, mouse actions, scripts, and macros. It can be used to control desktop applications or play games without gamepad support. Users can assign multiple mapping sets to a gamepad and switch between them. Auto profiles can associate a profile with the active application window, but that feature is unavailable in Wayland. The application can generate SDL2 configuration to map atypical gamepads to generic controllers such as Xbox 360 controllers. The project says it supports X.org and Wayland, while warning that the Flatpak package may not work correctly with Wayland. Downloads include Windows installers and Linux options such as Flatpak, AppImage, Debian or Ubuntu packages, and installation options for Fedora, openSUSE, and Arch. AntiMicroX is licensed under GPL version 3 and provides a D-Bus service for some functions, including selecting the current control set. The project is seeking a new maintainer and expects limited support, with no new features planned unless external contributors provide them.
DS5 Mapper
DS5 Mapper maps a DualSense controller to keyboard and mouse input, including gyro aim. Built for League of Legends WASD mode, it is described as working with any game that reads keyboard and mouse input. Gyro movement controls the cursor using yaw and roll, with cutoff and tiered smoothing. Calibration persists between launches and can be redone in the app. Every controller input can be assigned to a keyboard key, mouse button, macOS virtual keycode, or special key. Connect the DualSense by USB or Bluetooth before launching. DS5 Mapper reads controller input through SDL2 and creates operating-system-level keyboard and mouse events with pynput; its README says input is not injected into a game process. A watchdog and signal-stability bias correction are included to reduce cursor runaway and drift. The software is free under the MIT license, and version v1.0-beta downloads are listed for macOS and Windows. On macOS, the unsigned app requires a one-time Gatekeeper bypass and Accessibility and Input Monitoring permissions. On Windows, SmartScreen may block it and require choosing Run anyway.