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Appetize vs CodeArts TestPlan (formerly CloudTest)

Appetize

appetize.io

CodeArts TestPlan (formerly CloudTest)

huaweicloud.com

Side by side

FigureAppetizeCodeArts TestPlan (formerly CloudTest)
Price from$59/mo—
Free planYes—
Free trial——
Open source——
WebYesYes
iOSYes—
AndroidYes—
APIYes—
Self-hostedYes—
Plans published40
Spec score · Device Farm Software8.8 (#1)5.8 (#24)

Plans

Appetize

  • FreeFree
  • Starter$59 a month
  • Premium$319 a month
  • EnterprisePriced on request

Appetize pricing →

CodeArts TestPlan (formerly CloudTest)

No plans published.

CodeArts TestPlan (formerly CloudTest) pricing →

In their own words

Appetize

Appetize runs uploaded native iOS and Android apps on virtual mobile devices that users access through a browser. It supports previews, sharing, and embedding, and lists mobile testing, demos, training, onboarding, and screenshot automation among its uses. Debugging features include network monitoring, logs, UI automation, proxy settings, device and operating-system selection, locale settings, mock location, and deep links. AppRecorder automation for Playwright supports building, running, and debugging end-to-end tests; the platform also lists a JavaScript SDK and REST API. Named CI/CD integrations include GitHub Actions, GitLab, Bitrise, and Jenkins. Customers upload app files themselves: iOS uploads must be Simulator builds, and IPA files are not supported. The free plan costs nothing and includes one user, two active devices, and 30 minutes refilled monthly, with a three-minute session limit. Starter costs $59 a month and Premium costs $319 a month; both include 500 minutes, then charge $0.06/min. Appetize says its availability promise is backed by a 99.9% uptime Service Level Agreement.

Visit appetize.io

CodeArts TestPlan (formerly CloudTest)

CodeArts TestPlan (formerly CloudTest) has no write-up on Specifiction yet; its figures are above.

Visit huaweicloud.com