Appetize vs Cuttlefish
Appetize
appetize.ioCuttlefish
source.android.comSide by side
| Figure | Appetize | Cuttlefish |
|---|---|---|
| Price from | $59/mo | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Linux | — | Yes |
| iOS | Yes | — |
| Android | Yes | — |
| API | Yes | — |
| Self-hosted | Yes | Yes |
| Plans published | 4 | 0 |
| Spec score · Android emulators | 8.3 (#7) | 7.6 (#14) |
| What it does | Appetize is a cloud-based platform for running and testing native iOS and Android apps on virtual mobile devices from a web browser. | Cuttlefish is a configurable virtual Android powered device that runs remotely or locally. |
Plans
Appetize
- FreeFree
- Starter$59 a month
- Premium$319 a month
- EnterprisePriced on request
In their own words
Appetize
Appetize runs uploaded native iOS and Android apps on virtual mobile devices that users access through a browser. It supports previews, sharing, and embedding, and lists mobile testing, demos, training, onboarding, and screenshot automation among its uses. Debugging features include network monitoring, logs, UI automation, proxy settings, device and operating-system selection, locale settings, mock location, and deep links. AppRecorder automation for Playwright supports building, running, and debugging end-to-end tests; the platform also lists a JavaScript SDK and REST API. Named CI/CD integrations include GitHub Actions, GitLab, Bitrise, and Jenkins. Customers upload app files themselves: iOS uploads must be Simulator builds, and IPA files are not supported. The free plan costs nothing and includes one user, two active devices, and 30 minutes refilled monthly, with a three-minute session limit. Starter costs $59 a month and Premium costs $319 a month; both include 500 minutes, then charge $0.06/min. Appetize says its availability promise is backed by a 99.9% uptime Service Level Agreement.
Cuttlefish
Cuttlefish is a configurable virtual Android-powered device that runs locally or remotely. It is intended for platform and app developers who need to develop and validate code changes without relying on physical hardware. The device aims to reproduce Android framework behavior closely, including custom framework implementations. Users can set its form factor, RAM, and CPU count, then run multiple devices at once with concurrent test execution. Documented uses include CTS, framework compliance, continuous integration, and custom test suites. Cuttlefish runs locally on Linux x86 and ARM64 machines and requires host virtualization with KVM. It registers with adb as a normal device and can be viewed and controlled in a browser through a local WebRTC webview. It natively supports Google Cloud; support for other cloud platforms is described as planned. Differences from physical devices mainly involve the hardware abstraction layer and software that interacts with custom hardware. Cuttlefish is free and open source, and its documented setup requires Debian host packages plus device images and a host package from Android Continuous Integration.